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Advanced Psychedelics

JOIN THE DISCORD!!!!!!! RAtKQJF6gE Advanced Psychedelics 1.6 adds 20+ new drugs to rimworld, over a dozen new types of high, and 5+ new tolerance chemicals. There are 7+ new chemicals that are involved in the synthesis of these new drugs. There are optional tweaks for the recipes and effects of the vanilla drugs as well, to make them more balanced and fit in better with the mod. These are enabled by default, but can be disabled in the settings menu. Here is a (mostly) complete list of everything the mods adds: Chemicals: -Butane: used in basic drug extractions -Hexane: used in more complex drug extractions -Ethanol: used in basic drug synthesis -Methanol: used in basic drug synthesis -Catalyst: used in more complex drug synthesis -Phenylacetone: used in advanced drug synthesis -Toluene: used in advanced drug synthesis Drugs: -Cubenseata -Lysergiamine -Saifraxole -Peyotus/Phenescaline -Angel Dust -Ketasthetic -Datropa -DMT -Kratium/7-OHM -Smokewax -Mephedrone -Flakka -Nitrous AND MANY MORE! Play to find out! Implants: Pineal Implant: Makes the colonist constantly have a low-level DMT trip. Meditation Implant: Boosts psyfocus gain from meditation, but completely disables talking. Potentially 2 stimulant implants (finished but unsure about adding) Buildings: -Chemical Refinery: A special refinery used to make chemicals and drugs in bulk, which saves a significant amount of resources every batch. -Additional Vat: Up to 2 can be added near a refinery to increase the work speed. Plants: -Cubenseata -Datropa -Kratium -Peyotus -Saifra -Ambrosia (Research cultivation)