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Lost Tribe of tim

Your tribe was destroyed by the great blood machines sent by the gods. Five of you managed to escape. Now, it's time to build up a new home. Note: Since you'll start poor and lack technology, this is a difficult scenario. Your faction will be a New Arrivals. Start with 10 people. Your people will be at most 25 years old. Arrive in drop pods. All characters have a 100% chance to start with trait: Quick sleeper All characters have a 100% chance to start with trait: Hard worker All characters have a 100% chance to start with trait: Super-immune All characters have a 100% chance to start with trait: Great memory All characters have a 100% chance to start with trait: Jogger All characters have a 100% chance to start with trait: Sanguine All characters have a 100% chance to start with trait: Kind Player starting characters have a 100% chance to start with trait: Psychopath Incident(s) disabled: -Trader caravan arrival Start with: -Silver x10000 -Packaged survival meal x500 -Herbal medicine x40 -Uranium baton x4 -Psychic foil helmet x10 -Skilltrainer (social) x8 -Skilltrainer (cooking) x10 -Wild boar x6 -Wood x5000 -Skilltrainer (shooting) x8 -OC Defense Rifle x10 -Steel x2000 -Skilltrainer (melee) x10 -Portal x6