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Drill Until

[b]⛏️ Drill Until[/b] Tired of deep drills spitting out endless piles of steel or chunks you don’t need? [b]Drill Until[/b] lets you cap drilling per resource and keeps you notified about set limits on your terms. [hr] [b]✨ Features[/b] [list] [*] Adds a new [b]Drill Until… [/b] gizmo to every deep drill. [*] Per-resource thresholds map-wide with clear status (Active / Paused / Disabled). [*] Optional [b]Unpause at[/b] feature to prevent constant start/stop. [*] Warns when uncounted resources (like stone chunks) can’t be tallied because no stockpile sits under the drill. [*] Configurable [b]Mod Settings[/b]: [list] [*] Count only what’s on the resource counter (fast, vanilla-like). [*] Include pawns’ inventories. [*] Include minified items. [*] Notification verbosity: Accurate (live), Fast (lazy), or None. [/list] [/list] [hr] [b]🛠️ How to use[/b] [list] [*] Select a deep drill. [*] Click the [b]Drill Until… [/b] button. [*] In the window, set: [list] [*] [b]Pause at[/b]: the maximum stock you want for this resource. [*] [b]Unpause at[/b] (optional): when drilling should resume. [/list] [*] Colonists drill only while the stock is below your active threshold. [*] Settings apply per [b]resource type[/b] across the whole map. [/list] [hr] [b]📌 Notes[/b] [list] [*] Works with any vanilla or modded resource generated by deep drills. [*] Window highlights when uncounted items (chunks, etc.) aren’t in stockpiles yet. [*] Paused drills display “Paused by Drill Until limit” when hovered. [*] Safe to add or remove from existing saves. [/list] [hr] [b]🔧 Compatibility[/b] [list] [*] RimWorld 1.6. [*] Harmony required (included). [/list] [hr] [b]🔗 Check out my other mods[/b] ⛓️ [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2585593704]Resource Alert[/url]