⛏️ Drill Until
Tired of deep drills spitting out endless piles of steel or chunks you don’t need?
Drill Until lets you cap drilling per resource and keeps you notified about set limits on your terms.
✨ Features
- Adds a new Drill Until… gizmo to every deep drill.
- Per-resource thresholds map-wide with clear status (Active / Paused / Disabled).
- Optional Unpause at feature to prevent constant start/stop.
- Warns when uncounted resources (like stone chunks) can’t be tallied because no stockpile sits under the drill.
- Configurable Mod Settings:
[list]
- Count only what’s on the resource counter (fast, vanilla-like).
- Include pawns’ inventories.
- Include minified items.
- Notification verbosity: Accurate (live), Fast (lazy), or None.
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🛠️ How to use
- Select a deep drill.
- Click the Drill Until… button.
- In the window, set:
[list]
- Pause at: the maximum stock you want for this resource.
- Unpause at (optional): when drilling should resume.
[*] Colonists drill only while the stock is below your active threshold.
[*] Settings apply per resource type across the whole map.
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📌 Notes
- Works with any vanilla or modded resource generated by deep drills.
- Window highlights when uncounted items (chunks, etc.) aren’t in stockpiles yet.
- Paused drills display “Paused by Drill Until limit” when hovered.
- Safe to add or remove from existing saves.
🔧 Compatibility
- RimWorld 1.6.
- Harmony required (included).
🔗 Check out my other mods
⛓️ Resource Alert