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Organ Harvest Refugees

[i]From the creator of the[/i][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3425722968&] 5th most popular scenario of 2024 [/url][i]![/i] Organ Harvest Refugees Your last memory was walking home from a long night of drinking, and then a sharp pain on the back of your head. Next thing you know, a cryptosleep casket unceremoniously dumps you on the cold floor, accompanied by the beeps of multiple error messages. Despite feeling terrible you manage to stand up and notice the dozen or so other caskets next to you, as well as a man dressed in scrubs with a horrified look in his eyes. The man turns to run and opens a door to an adjacent room, where you see a bloody operating table and a freezer full of... kidneys!? You've heard rumors of these operations, harvesting organs and smuggling them to desparate rimworlds for exhorbitant prices - you're not going to turn into spare parts for some raider captain!! You slam the ejection buttons on the rest of the cryptosleep caskets, and are soon followed by a bunch of equally bruised and confused would-be organ donors. As you're frantically explaining the situation two armed goons bust in the door! A struggle ensues - gunshots, fire, and a mad dash to the emergency drop pods. You and a few others manage to make it into pods just before the ship ruptures into pieces behind you! Now you're on an unknown rimworld with a bunch of sick and naked refugees, with nothing more than what fell to the ground with you. You must stick together and do whatever it takes to get home from this mess... [list] [*] Start with 6 people chosen out of 10 [*] Everyone starts naked and with possible minor illnesses [*] You start with various scraps fallen from the ship with you, with more still to fall [/list] Spoiler! Full scenario details below: Your faction will be New Arrivals. Start with 6 people. Arrive in drop pods. Player starting characters have a 50% chance to start with cryptosleep sickness. Player starting characters have a 25% chance to start with malnutrition. Player starting characters have a 20% chance to start with food poisoning. Player starting characters have a 10% chance to start with toxic buildup. Player starting characters have a 100% chance to start naked. Player starting characters have a 100% chance to have their food set between 50% and 100%. Incident created: -Resource pod crash -Ship chunk drop Start with: -Steel hospital bed -Steel x93 -Plasteel x43 -Steel knife -Medicine x12 -Flak vest -Cloth pants x2 -Cloth button-down shirt Map is scattered with: -Heart -Lung x2 -Kidney -Skull x10 -Human leather x81 -Human meat x61 -Orbital trade beacon x2