Fallout Immersion Project – RobCo
[i]“Automation for a brighter tomorrow — even if there’s no one left to see it.”[/i]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmisterhouse][img]https://i.imgur.com/YUpX4Up.png[/img][/url][ko-fi.com]
[b][Open Beta][/b] This mod is under active development — updates and patches may drop anytime.
Your feedback directly shapes development!
[i]“Make it work first, then make it good later.” — FIP directive[/i]
Features
[list]
[*] Replaces all vanilla RimWorld [b]Mechanoids[/b] with authentic [b]Fallout Robots[/b].
[*] Reworks [b]Mechanitor content[/b] into immersive RobCo mechanic gameplay.
[*] Enhances mech mechanics while preserving vanilla balance and pacing.
[*] Adds new content, structures, and surprises to explore.
[/list]
Future Development
Upcoming features planned for the next update cycle:
[list]
[*] [b]Giant Robots:[/b] Build Liberty Prime, Robo Scorpions, and more.
[*] [b]Custom Paint Jobs:[/b] Give your NCR and Brotherhood units a proper faction look.
[*] [b]Vertibots:[/b] Automate logistics and defense with aerial robotics.
[/list]
Requirements
[list]
[*] [b]Biotech DLC[/b] – Required (core functionality)
[*] [b]Odyssey DLC[/b] – Optional (for Eyebot Duraframe)
[/list]
Development Notes
[list]
[*] I am new to Rimworld modding — your feedback is invaluable. Tell me what you love, what needs tuning, and what you'd like to see next.
[*] This mod is part of the Fallout Immersion Project (FIP) – a complete modular overhaul inspired by Fallout’s lore. The Fallout Immersion Project is [b]not affiliated[/b] with the Fallout Collaboration Project (FCP). However, it draws inspiration from their incredible work and aims to complement it. You can find me on the FCP Discord in the Fallout Immersion Project channel.
[/list]
Fallout Immersion Project Modules
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3592202124]Fallout Immersion Project – Donaustahl (Core Framework)[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3592202704]Fallout Immersion Project – Arktos (Ideology)[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3592202407]Fallout Immersion Project – West Tek (Biotech: Genetics)[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3563825876]Fallout Immersion Project – RobCo (Biotech: Robotics)[/url]
[*] Big MT – Anomaly Research Division
[*] Whitespring – Royalty: Ancient Empire Faction
[*] Van Lowe Taxidermy – Royalty: Anima Tree & Wendigo Events
[*] Poseidon Energy – Energy & Fuel Systems
[*] Vault-Tec Odyssey – Exploration & Expansion
[*] TOPS Casino – Hospitality & Recreation
[/list]
Art & Assets
[list]
[*] All current textures and sprites created by [b]MisterHouse[/b].
[*] Professional artwork is planned — if you’d like to help upgrade visuals, consider supporting the project below.
[/list]
Support the Project
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmisterhouse][img]https://i.imgur.com/AWiZMCs.jpeg[/img][/url][ko-fi.com]