[ Intro ]
Tired of being overwhelmed by too many buttons on colonists?
Boo-yeah, you came to the right mod's workshop's page.
[ Features ]
With just a simple right-click, you can easily hide unwanted pawn buttons.
Need them back later? Just open the mod options, right-click again, and restore the buttons whenever you want.
[ FAQ ]
Q: How do I use this mod?
A: Right-click on your colonist’s gizmo and select Hide [Button].
Q: How do I restore hidden buttons?
A: Go to the mod settings, select the pawn interface you want, and click the buttons you wish to restore.
Q: CE compatibility?
A: Believe it or not, this mod is fully compatible with CE!
Q : Btw, why do you support 1.5? According to someone "1.5 is in the past"
A : Well, I believe people out there are still playing 1.5 for several reasons, and those players matter to me just as much as the 1.6 players do. That's it.
[ Compatibility ]
- Has a slight incompatibility with mod [Allow Too;]
[ Credit ]
ggfirst : creator of the preview image, and commissioner
Mir : XML, C#, and interface for Config.
RimWorld is owned by Tynan Sylvester, and he owns me.
[ Version Log ]
[1.0] : Initial Release (25.10.7)
[1.1] : Patch 1.1
- Adds an option to toggle on/off for Hiding gizmo button > Compatibility patch with Auto-Casting ability mods.
- Fixed a critical issue when gizmo tweaks are reset after restarting the game.