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Pawn Gizmo Hider

[ Intro ] Tired of being overwhelmed by too many buttons on colonists? Boo-yeah, you came to the right mod's workshop's page. [ Features ] With just a simple right-click, you can easily hide unwanted pawn buttons. Need them back later? Just open the mod options, right-click again, and restore the buttons whenever you want. [ FAQ ] Q: How do I use this mod? A: Right-click on your colonist’s gizmo and select Hide [Button]. Q: How do I restore hidden buttons? A: Go to the mod settings, select the pawn interface you want, and click the buttons you wish to restore. Q: CE compatibility? A: Believe it or not, this mod is fully compatible with CE! Q : Btw, why do you support 1.5? According to someone "1.5 is in the past" A : Well, I believe people out there are still playing 1.5 for several reasons, and those players matter to me just as much as the 1.6 players do. That's it. [ Compatibility ] - Has a slight incompatibility with mod [Allow Too;] [ Credit ] ggfirst : creator of the preview image, and commissioner Mir : XML, C#, and interface for Config. RimWorld is owned by Tynan Sylvester, and he owns me. [ Version Log ] [1.0] : Initial Release (25.10.7) [1.1] : Patch 1.1 - Adds an option to toggle on/off for Hiding gizmo button > Compatibility patch with Auto-Casting ability mods. - Fixed a critical issue when gizmo tweaks are reset after restarting the game.