If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated [NL] Facial Animation, please unsubscribe and subcribe to [NL] Facial Animation to get on the latest version.
With the release of the new [NL] Facial animation update, xenotype support is now possible. I've redrawn the Biotech Expansion Mammalia heads and added new mouths to to work with [NL] Facial Animation
Also contains a redrawn dog ear texture since the old one didn't fit the new head.
Preview with Vanilla Textures Expanded - [NL] Facial Animation but should work without it.
If you want more Xenotypes compatible with facial animation I recommend:
Genetic Biotech for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317537
Genetic Mods for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317734
both by SunshineyDays, also the mod wouldn't have been possible without looking over their xml's so big thank you.
My other mod if you use Det's Xenotypes - https://steamcommunity.com/sharedfiles/filedetails/?id=3565987465
and BIotech Mythic - https://steamcommunity.com/sharedfiles/filedetails/?id=3568484125
and of course thank you to Lennoxicon for their great xenotypes and Nals for the facial animation mod.
Free to distribute, change, or update