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Biotech Expansion - Mammalia Xenotypes for [NL] Facial Animation

If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated [NL] Facial Animation, please unsubscribe and subcribe to [NL] Facial Animation to get on the latest version.

With the release of the new [NL] Facial animation update, xenotype support is now possible. I've redrawn the Biotech Expansion Mammalia heads and added new mouths to to work with [NL] Facial Animation

Also contains a redrawn dog ear texture since the old one didn't fit the new head.

Preview with Vanilla Textures Expanded - [NL] Facial Animation but should work without it.

If you want more Xenotypes compatible with facial animation I recommend:

Genetic Biotech for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317537

Genetic Mods for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317734

both by SunshineyDays, also the mod wouldn't have been possible without looking over their xml's so big thank you.

My other mod if you use Det's Xenotypes - https://steamcommunity.com/sharedfiles/filedetails/?id=3565987465

and BIotech Mythic - https://steamcommunity.com/sharedfiles/filedetails/?id=3568484125

and of course thank you to Lennoxicon for their great xenotypes and Nals for the facial animation mod.

Free to distribute, change, or update

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