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'Until nutrition' Fishing Mode

Adds 'Do until you have X nutrition' repeat mode to fishing zones. Description Fishing zones allow only counting fish to check if fishing should be done, which makes it difficult to use fishing together with other sources of food. For example, it is not possible to configure fishing as a backup source of food when other sources are currently not available, which results in pawns wasting time on fishing that is not necessary (and the results may eventually spoil if no freezer is available). This mod adds a new mode to fishing zones that enables fishing only if nutrition of selected item types is not sufficient. Fish types from the fishing zone are added by default (only for zones created with mod active), but it is possible to enable counting any item type that has nutrition. Nutrition notes [list] [*] One fish usually provides 0.25 nutrition. [*] One simple meal requires 0.5 nutrition. [*] One fine meal requires 0.25 protein nutrition. [*] Corpses may be counted too, but the result is not precise after butchering (depends on factors such as pawn cooking skill). [/list] Notes You may want to subscribe to the low-traffic [url=https://steamcommunity.com/workshop/filedetails/discussion/3567933172/707749927473854265]announcements pinned conversation[/url]. If you want to report a bug, please do so in the relevant pinned conversation. GitHub: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fllunak%2Frimworld-untilnutrition]https://github.com/llunak/rimworld-untilnutrition[/url]