✨ FEATURES
Team Builders (Construction)
[b]Call Builders[/b] (Gizmo on frames): Summon nearby colonists with Construction enabled to help on the selected frame.
Main Builder auto-select: The pawn with the highest Construction skill becomes the Main Builder.
Helpers stick to the job: Helpers sprint to the frame and keep working until it’s done.
✨NEW FEATURE✨
Cluster Build Finish
If the selected frame has all materials, [b][i]Call Builders[/i][/b] finds all touching, ready frames (a connected cluster) and finishes the whole cluster in 5 seconds. You’ll get a message showing how many frames were completed.
Progress write-through: Work progress is driven directly so builds don’t stall, even with many helpers.
✨NEW FEATURE✨
Explosive Mining (Mining)
[b]Call Miners[/b] (Gizmo on rock/ore): Rally miners to a rock/ore target for rapid excavation.
Mining Charges: Craft compact charges at the Machining Table (single and bulk x10 recipes). Tuned for mining (ore-friendly defaults, configurable radius/damage/yield).
Throw/Place behavior: Miners can place/throw charges to crack rock quickly (colony-safe defaults).
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🕹️ HOW TO USE
Place any building → select the Frame → click Call Builders.
If the frame has all materials, nearby ready frames will cluster-complete in 5s.
You’ll see a message like: “Cluster finished: 12 frame(s) completed.”
Select rock/ore → click Call Miners to gather miners.
Craft Mining Charges at the Machining Table (single or bulk x10).
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✅ COMPATIBILITY
Requires Harmony.
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📣 FAQ
Q: The Call button isn’t there.
A: It shows on Frames (not blueprints). Make sure pawns are undrafted and the frame is selected.
Q: No one comes when I call.
A: Check that colonists have Construction enabled, can reach the frame, and that you didn’t restrict to idle-only. Drafted pawns won’t respond.
Q: Does this actually speed up building?
A: Yes. Helpers actively work on the frame, and you can add a per-helper speed bonus. The 5s cluster cap can finish large, prepared builds instantly once called.
Q: Where do I make charges?
A: Machining Table. There’s a normal recipe and a bulk x10 recipe.
Q: Will charges hurt colonists?
A: Defaults are mining-focused and colony-safe; tune radius/damage in settings if needed.
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🧩 PERFORMANCE
Lightweight Harmony patches; cluster/timer logic runs only while called jobs are active.
🌐 LANGUAGES
English
🙌 CREDITS
Design & code: Kenji
Icons & previews: custom (team builders, charge bundle)
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