Thanks to [url=https://steamcommunity.com/profiles/76561198078902187/myworkshopfiles/?appid=294100] Rabiosus [/url] for making the AutoBlink and JumpLifter mods and thanks to [url=https://steamcommunity.com/profiles/76561198840157945/myworkshopfiles/?appid=294100] RiskyBusiness [/url] for the idea of making more jump mechs. I had to steal use your preview picture for the obvious joke in hopes someone continues it.
Please also take a look at their mods:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3493717994] JumpLifter [/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3524209710] Jump Cleaner [/url]
And my mods:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2870120550] Capable Slaves [/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2887199141] Capable Specialists [/url]
=============== (Slightly Modified) Original Description ===============
Are your versatile paramedics not enough? Is 15c/s and a build in jump pack too slow for your massive colony?
Tired of watching your paramedics try to save your precious pawns, only to be shredded to bits in heavy gun fights?
Say goodbye to burned buildings and dying pawns – Introducing, Jump Paramedic!
Equipped with a micro jump drive, the Jump Paramedic doesn't walk to its destination – it teleports. With every task, it opens a brief wormhole between its location and the target, arriving in an instant. No pathfinding. No delays. Just pure, ultra-tech-grade cleaning power.
Note: Jump drive range is limited – it's built for colony-scale teleportation, not world map travel. (Sorry, task force!)
Upgrade your emergency power. Blow out the fire before it can reach your precious fuel depot.
The future of crisis management has arrived – and it skips the walking part.
Order your Jump Paramedic today, you must call now! Operators are standing by.
-------------------
Q: Is it OP?
A: absolutely yes.
Q: My paramedic stopped teleporting!
A: Check if the gizmo toggle button is turned off.
=============== Additional FAQ ===============
Q: Why should i use this mod instead of the "all mechs can jump" mod?
A: This mod adds the paramedic mech as it's own advanced version of the standard not teleporting paramedic. It has heightened cost compared to the basic version to make it feel less cheaty.
=============== Languages ===============
This mod includes following languages:
- English
- German
- Simplified Chinese (简体中文) - Thanks to 熙和