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Vehicle Framework - Local Flight Systems

"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required! (Perfect for when walking around the map feels *too peasant-like*)" What It Does: [list] [*] Map-Local Flight: Launch and land vehicles anywhere on the same map. [i]*Parking ticket fees not included.*[/i] [*] Fuel-Driven Short Hops: Configurable chemfuel cost per jump. [i]*Because chemfuel doesn’t grow on trees (unless you modded that in).*[/i] [*] Safety First: Blocks launches under roofs. [i]*Your shuttle is not a chandelier.*[/i] [*] Configurable Pilot Policy: Toggle pilot requirements in settings. [i]*For when your "pilot" is busy sobbing in the freezer over that one time they ate without a table.*[/i] [/list] Disclaimer: Not responsible for: - Shuttles fused with ancient mechanoid architecture ([i]"modern art"[/i]) - Pilots unionizing after learning they’re “optional” - Mechanoids taking notes on your sweet moves - The 5-chemfuel cost awakening a primal hoarding instinct in your colony Credits & License This mod contains modified code originating from [url=https://steamcommunity.com/workshop/filedetails/?id=1909914131]SOS2[/url] ([url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-sa%2F4.0%2Fdeed.en]CC BY-NC-SA 4.0[/url][creativecommons.org]). This is an independent project and not officially associated with the SOS2 development team. Support: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcoff.ee%2Femmanuel20n][img]https://i.imgur.com/t7IGD5Y.png[/img][/url][coff.ee]