Vehicle Framework - Local Flight Systems
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required!
(Perfect for when walking around the map feels *too peasant-like*)"
What It Does:
[list]
[*] Map-Local Flight: Launch and land vehicles anywhere on the same map. [i]*Parking ticket fees not included.*[/i]
[*] Fuel-Driven Short Hops: Configurable chemfuel cost per jump. [i]*Because chemfuel doesn’t grow on trees (unless you modded that in).*[/i]
[*] Safety First: Blocks launches under roofs. [i]*Your shuttle is not a chandelier.*[/i]
[*] Configurable Pilot Policy: Toggle pilot requirements in settings. [i]*For when your "pilot" is busy sobbing in the freezer over that one time they ate without a table.*[/i]
[/list]
Disclaimer:
Not responsible for:
- Shuttles fused with ancient mechanoid architecture ([i]"modern art"[/i])
- Pilots unionizing after learning they’re “optional”
- Mechanoids taking notes on your sweet moves
- The 5-chemfuel cost awakening a primal hoarding instinct in your colony
Credits & License
This mod contains modified code originating from [url=https://steamcommunity.com/workshop/filedetails/?id=1909914131]SOS2[/url] ([url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-sa%2F4.0%2Fdeed.en]CC BY-NC-SA 4.0[/url][creativecommons.org]).
This is an independent project and not officially associated with the SOS2 development team.
Support:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcoff.ee%2Femmanuel20n][img]https://i.imgur.com/t7IGD5Y.png[/img][/url][coff.ee]