[img]https://i.imgur.com/QfgfIqH.png[/img]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Flikewisehh][img]https://i.imgur.com/8yGwAny.png[/img][/url][ko-fi.com]
Description
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[*] This mod makes the melee skill scale the movement speed of a pawn, the general labor speed and the carry capacity. If CE is installed, then it will scale both the CE carry weight and the bulk carrying capacity.
[*] Why? I mostly play with CE and never use melee in combat which is why the melee stat was completely irrelevant to me. Therefore, I felt like it would give melee a great twist if it was like a representation of physical fitness - encouraging CE players to actually level melee up too despite having high tech guns
[*] You can also define how much the melee skill is leveled when doing physical labor (Planting, Mining, Construction)
[*] And you can define how many XPs are earned when moving (XP gained for reaching a new cell)
[*] Should be save to add or remove mid game
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Dependencies
None
How to validate the mod behavior
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[*] Look at the move speed, carry capacity or general labor speed in the stat card of your pawn
[*] Tweak the settings to your liking in the mod menu
[*] Notice the changes take effect
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A collection of all my rimworld mods
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789]https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789[/url]