[img]https://i.ibb.co/DRs17qv/UIContents.png[/img]
This mod adds Forgotten Realms inspired Gnoll xenotypes and factions. A number of additional features will activate based on mods you are using (see integrations).
Xenotypes:
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[*] Gnoll - Gnolls are poor with plants, animal and social, but have deadly melee attacks and are fairly robust
[*] Flind - A subrace of gnolls, Flinds are charismatic gnolls, usually chosen as leaders of clans
[*] Aardgnoll - A subrace of gnolls, these frail creatures have dedicated themselves to the necromantic arts
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Factions:
[list]
[*] Gnoll Horde - A permanently hostile faction of Gnoll raiders
[*] Gnoll Tribe - A tribal group of Gnolls
[*] Aardgnolls - A tribe of necromancers and their ghoul minions
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[img]https://i.ibb.co/DRMW6Pc/UIInfo.png[/img]
Requires Outland-Genetics, and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3068979395]Forgotten Realms - Biotech Edition[/url] is recommended. Gnolls and Flinds have been patched into several existing factions in addition to having their own. Aardgnoll faction challenge increases with supported mods (see integrations).
Future Additions:
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[*] VPE Melee abilities for Gnoll Corpsecarver
[*] Some assorted tribal/medieval weapons/armors for Gnolls to use
[*] Integration into a larger collection of other race mods I'm working on
[*] Improve Gnoll Ideology, perhaps add Gnoll Style
[*] Something for Odyssey?
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[img]https://i.ibb.co/hgStswC/UIIntegrations.png[/img]
Ideology
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[*] Miners, Farmers, Loggers events supported
[*] Minimal custom ideology for gnolls
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Anomaly
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[*] Aardgnoll covens will include Harvesters, which may spawn with interesting anomaly mutations
[*] Aardgnoll covens will include Ghouls
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[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1201382956]A Rimworld of Magic[/url]
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[*] Aardgnoll covens will include Blightweavers which can raise undead and use other necromancer abilities
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[url=https://steamcommunity.com/workshop/filedetails/?id=2842502659]Vanilla Psycasts Expanded[/url]
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[*] Aardgnoll covens will include Rotseeders, which have the Necropath psycast implant
[*] Rotseeders have a trait called "Weavereft", which prevents one spawning with a magic/might class from A Rimworld of Magic (and, if present, Kure's Class Expansion)and psycasts
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[url=https://steamcommunity.com/workshop/filedetails/?id=2890901044]Combat Extended[/url]
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[*] No idea if compatible.
[*] I would not know how to make it compatible as I used the mod once and didn't care for it.
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[img]https://i.ibb.co/WtbZBjY/UICredits.png[/img]
This mod uses a modified version of "Canine Head" from Forgotten Realms Biotech Edition.
Neronix17 - for Outland Genetics and Forgotten Realms Biotech Edition.
Mister Manson/Mlie for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2288504183]Gnolls[/url], the inspiration for this mod