Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

FRBE Addon - Gnolls

[img]https://i.ibb.co/DRs17qv/UIContents.png[/img] This mod adds Forgotten Realms inspired Gnoll xenotypes and factions. A number of additional features will activate based on mods you are using (see integrations). Xenotypes: [list] [*] Gnoll - Gnolls are poor with plants, animal and social, but have deadly melee attacks and are fairly robust [*] Flind - A subrace of gnolls, Flinds are charismatic gnolls, usually chosen as leaders of clans [*] Aardgnoll - A subrace of gnolls, these frail creatures have dedicated themselves to the necromantic arts [/list] Factions: [list] [*] Gnoll Horde - A permanently hostile faction of Gnoll raiders [*] Gnoll Tribe - A tribal group of Gnolls [*] Aardgnolls - A tribe of necromancers and their ghoul minions [/list] [img]https://i.ibb.co/DRMW6Pc/UIInfo.png[/img] Requires Outland-Genetics, and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3068979395]Forgotten Realms - Biotech Edition[/url] is recommended. Gnolls and Flinds have been patched into several existing factions in addition to having their own. Aardgnoll faction challenge increases with supported mods (see integrations). Future Additions: [list] [*] VPE Melee abilities for Gnoll Corpsecarver [*] Some assorted tribal/medieval weapons/armors for Gnolls to use [*] Integration into a larger collection of other race mods I'm working on [*] Improve Gnoll Ideology, perhaps add Gnoll Style [*] Something for Odyssey? [/list] [img]https://i.ibb.co/hgStswC/UIIntegrations.png[/img] Ideology [list] [*] Miners, Farmers, Loggers events supported [*] Minimal custom ideology for gnolls [/list] Anomaly [list] [*] Aardgnoll covens will include Harvesters, which may spawn with interesting anomaly mutations [*] Aardgnoll covens will include Ghouls [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1201382956]A Rimworld of Magic[/url] [list] [*] Aardgnoll covens will include Blightweavers which can raise undead and use other necromancer abilities [/list] [url=https://steamcommunity.com/workshop/filedetails/?id=2842502659]Vanilla Psycasts Expanded[/url] [list] [*] Aardgnoll covens will include Rotseeders, which have the Necropath psycast implant [*] Rotseeders have a trait called "Weavereft", which prevents one spawning with a magic/might class from A Rimworld of Magic (and, if present, Kure's Class Expansion)and psycasts [/list] [url=https://steamcommunity.com/workshop/filedetails/?id=2890901044]Combat Extended[/url] [list] [*] No idea if compatible. [*] I would not know how to make it compatible as I used the mod once and didn't care for it. [/list] [img]https://i.ibb.co/WtbZBjY/UICredits.png[/img] This mod uses a modified version of "Canine Head" from Forgotten Realms Biotech Edition. Neronix17 - for Outland Genetics and Forgotten Realms Biotech Edition. Mister Manson/Mlie for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2288504183]Gnolls[/url], the inspiration for this mod