Generic Addons - Coelan Weaponry #1
I almost completely forgot about this mod.
Adds a bunch of weapons from East Gennera (Fictional Space East Germany) and friends.
This mod adds:
- 10 guns (Mostly assault rifles)
- a helmet
[img]https://i.imgur.com/kxEt3Eg.png[/img]
I don't know
No really, I rushed through this mod and forgot about it for a few days. Most of the weapons had their stats copied and pasted from their core equivalents and tweaked a bit, so they're somewhere within that range.
If you're using the Militar Faction mod, this mod has patches to be more in line with those weapons. Meaning they'll spawn exclusively on the faction's pawns, and be just as annoying as the rest of their guns. This mod was intended to make up for the lack of armor pen of the normal Militar guns, so think of it like some sort of difficulty boost.
[img]https://i.imgur.com/0uqqu8d.png[/img]
The non East-German guns are there because I didn't want to draw more AKs and had a bunch of unused old textures by the way.
CE when?
Not yet, I gotta get it done for the faction mod first, which will probably take a while.
What's with "Generic Addons"?
These are little mods of stuff intended to be used in tandem with the Generic Factions mods. Usually stuff that's too much, or too changing to be in an update of said mods. You can use these mods without the faction mods, but they're not really suited for normal gameplay.
Now what are Notea doing???
I'm going to bed
What the hell is wrong with this mod page?
It's midnight and I wanna sleep
I'll fix it when I wake up
If there's any bugs let me know.
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Total development time: ~10? days.
Feel free to use anything from this mod if you want to put them in your own.