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Extra Animal Serums

Extra Animal Serums adds four new craftable serums to use on your colony's animals! I've made this mod on request, so its contents may not be to everyone's taste; but if you have suggestions, balance concerns, or other relevant thoughts, let me know! All of the serums are craftable at the drug lab, and require both Medicine Production and the Gene Processor be researched. The archotech compatibility serum and parthenogenic serum additionally require the Archogenetics research. A brief overview of the serums added: - There are two types of compatibility serums which allow animals to cross-breed with other animal species -- useful if you picked up a single exotic animal, but lack a breeding pair. - A parthenogenic serum which allows an animal to asexually reproduce once per serum; like the above, but dialed to eleven. - A serum that greatly accelerates aging -- when used on juvenile animals, they will quickly accelerate to reproductive age (this happens very quickly). This can also be used on adult animals to accelerate their aging, with a benefit that they will shed a small portion of the resources that they would have produced in the time they skip over. Update 1 - Skin Hardening Serums: Betraying the name of the mod itself, these serums can be used on animals and on humans. They require the same Medicine Production and Gene Processor research as the above serums, and come in Toughskin, Armorskin, and Stoneskin variants. Each of them are worse than their implant counterparts, but conversely, are available for you to produce well before the implants, and they require far less (or at least, less expensive) resources to craft. All three go through onset/peak/expiring stages (the overall duration and speed of stage progression is randomized a bit); the stages start with the effects being minor, then strong, then minimal as the serum wears off.