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Recent Updates | 最近更新
- 添加对 Dress Code 的兼容
- 支持 存储建筑/存储区
- 扩展 支持物品项至 64
- 解决 重命名单个存储建筑 时出现的问题
- 优化 搬运/合并搬运这两种工作的 Count 判定
- 修复 存储 已卸载的建筑家具等MinifiedThing 时的问题
如何报告模组中的错误
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=725234314]https://steamcommunity.com/sharedfiles/filedetails/?id=725234314[/url]
Log Publisher from HugsLib
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404[/url]
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服装架的渲染性能明显低于存储建筑,所以我不得不考虑用存储建筑来替代它们。
此模组允许单独限制每个存储建筑中每种物品的最大存储数量,最多可设置 12 种物品的数量限制。
当与包含自定义搬运工作(不调用原始 HaulToCellStorageJob)的模组一起使用时,需要兼容性补丁,可在评论区留言。
The rendering performance of outfit stands is significantly lower than that of storage buildings, so I have to consider replacing them with storage buildings.
This mod allows individually limiting the maximum storage quantity for each type of item in each storage building, with a maximum of 12 item types able to have quantity restrictions set.
When used with mods that include custom hauling jobs (not invoking the original HaulToCellStorageJob), a compatibility patch is required, which can be requested in the comments section.
兼容性 | Compatibility
- Pick Up And Haul
- Adaptive Storage Framework