Adds a Broomrifle (A rifle and a broomstick in one!) to rimworld, for all the magic-folk in the land! Now with 2 extra variants to spice up your magically life.
You may be out of spells, but you're never out of options.
Some witchy guns to go with a witchy hat... or a witchy whatever else. Nothing too special, just some guns to separate you from the rest of the simple-minded commonfolk.
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Firwood I Rifle.
Research Requirements - Blowback Operation
2 shot burst
34 range
Damage 14
Bad close/near range. Best at mid-range.
Costs 80x steel and 4x components to craft at your local machining table.
Firwood III "Albedo" Rifle.
Research Requirements - Blowback Operation
2 shot burst
30 range
Damage 14
Slow and hard to aim, very capable in melee thanks to having a big ol' axe.
Costs 95x steel and 4x components at your local machining table.
Firwood VI "Rubedo" Rifle.
Research Requirements - Blowback Operation
10 shot burst
28 range
Damage 14
More dakka at the price of accuracy.
Costs 85x steel and 5x components at your local machining table.
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To do / Wishlist:
- Add some more images.
- Tweak stats until comfy.
- CLEANING SPEED BONUS
- Add the ability to ride your broom rifle (tiny-range jump pack, basically)
- Field-mod inspired variants...?