Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

true Shooting-Wall 真实射击墙

中文版 真实射击墙 (True Shooting Wall) 这个模组为 RimWorld 引入了一种全新的防御机制 —— “射击墙”。 射击墙本质上模拟了现实中的 垛口/射击孔,通过旋转墙体来调整其 射击判定区域(黄色区、紫色区、角落区 Corner、以及墙心区 WallCore),并根据特殊规则来决定射击是否能够穿过: 射击墙内部区(黄区):可以自由对任意方向开火 贴近区(紫区):在此区域靠近墙壁,敌人可以通过垛口向内部射击 角落区 (Corner):能够凭借于射击墙墙体进行探身射击。 而且赋予了墙体拦截子弹的能力,但每颗落在墙体的子弹会对墙体自身造成4点固定伤害。 通过这种判定机制,玩家可以像现实堡垒战那样,利用射击孔的角度来控制火力覆盖范围。你可以将墙体旋转,选择防守方向,形成更真实的 城防工事 与 堡垒作战体验。。 English Version True Shooting Wall This mod introduces a brand-new defensive mechanic to RimWorld — the Shooting Wall. Inspired by real-world embrasures and loopholes, Shooting Walls let you rotate the structure to adjust its firing zones (Yellow Zone, Purple Zone, Corner Zone, and WallCore). Special rules determine whether shots can pass through: Interior Zone (Yellow): Colonists inside can freely fire in any direction. Proximity Zone (Purple): Enemies standing close to the wall can fire into the embrasure. Corner Zone: Defenders can lean out and fire around corners using the wall for cover. Now , I also gives the wall the ability to intercept bullets, but each bullet that hits the wall will cause 4 points of fixed damage to the wall itself. With this system, players can recreate the feel of fortress warfare, using angles and embrasures to control fields of fire. Rotate the wall to select your defensive direction, and build more authentic fortifications and bastion-style defenses.