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AlcoholIntoxication

What this mod does:

  • adds a new mental state – alcohol intoxication
  • makes parties more realistic – pawns no longer wander aimlessly back and forth
  • changes pawn vomiting behavior – they no longer puke right where they eat

And that's not all.

Mental State – Alcohol Intoxication

At a certain blood alcohol level (adjustable in the settings), a pawn loses control. The intoxication threshold is calculated individually for each pawn and depends on:

Once intoxicated, pawns start behaving differently:

Intoxication also blurs pawns’ social boundaries:
🔵 an unattractive pawn looks a bit prettier
🔵 feelings of hatred soften slightly
🔵 someone “too old” for romance suddenly doesn’t seem that old
🔵 pawns already in relationships may more easily take interest in others
🔵 otherwise incompatible pawns become a bit more compatible

All these factors can be adjusted in the settings.

Parties

Pawns at parties no longer wander aimlessly around. They now actively socialize and can dance (Ideology) and play musical instruments (Royalty). And of course, their favorite party activity is drinking. The chance to drink depends on:


It’s now easier to make friends with other factions – guests and traders can join your parties and socialize with colonists. If you don’t want to share your booze with outsiders, you can disable this in the settings. You can also change the default party duration (vanilla 2–6 hours) up to 24 hours and throw a true rave where pawns collapse from drinking.
You can also manually start a party anytime at a party spot if conditions allow.
Speakers and lightball added to the game with Ideology now work during parties.

Vomiting

Pawns won’t throw up on the dining room carpet anymore. If indoors, they’ll go outside to do it, preferably in secluded spots like bushes or trees – because nobody wants an audience at that moment. If someone witnesses the act, the vomiting pawn gets a mood penalty.
Vomiting also lowers blood alcohol level (configurable in the settings).


Compatibility

The mod supports custom races and works great with Vanilla Brewing Expanded and Hospitality
Dubs Bad Hygiene: if a pawn feels sick indoors, they’ll run to a toilet or sink if available. Idea by thesoupiest.

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Логотип мода

Harmony

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