Only the files were modified to be compatible with version 1.6. There were no changes to the mechanism or content.
If the original author requests me to remove it, I will delete it immediately.
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2008359600&searchtext=rare+trait
Original author: https://steamcommunity.com/profiles/76561198153447580 https://steamcommunity.com/id/AlphaAlice
Content:
Add more character traits and categorize them into multiple levels based on color.
The trait attributes are relatively balanced. The high-quality traits are slightly just, but considering the extremely low probability of their occurrence, they are still balanced.
Bad trait: Gray quality, with a low occurrence rate (≈10%)
Normal trait: White quality, with a high occurrence rate (≈20%)
Rare trait: Green quality, with an average occurrence rate (≈30%)
SuperRare trait: Blue quality, with a low occurrence rate (≈34%)
SuperiorSuperRare trait: Purple quality, with an extremely low occurrence rate (≈3.5%)
UltraRare trait: Golden quality, rarely occurs (≈0.5%)
- Supports RimWorld version 1.6
- Retains compatibility and content of versions 1.4 and earlier
- Inherits conflicts and balance settings of the old versions regarding the original features
Thank you to the original author, samo.
If there are any errors, please report them.