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Superhero Genes - Base

Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds? This mod allows you to give pawns various super powers that, much like in superhero movies, allows them to ignore the laws of common sense without becoming so overpowered nothing can touch them.

This wiki gives more in-depth details about what this mod contains.[github.com]

This mod has settings. A lot of settings. I recommend taking a look at them.

This mod probably won't cause issues if added mid-game, and probably will cause issues if removed mid-game.

CE users should use this patch of the mod. If someone informs me that the CE team has put a patch within CE itself, I'll change this note.

Superhero Genes - Villain and Stereotypes adds xenotypes that use these genes and a hostile faction
Superhero Genes - Hero Organization adds non-evil super factions, and for those with royalty it adds a few quests including one to two end-game quests
The Royalty DLC is required for the Psionist archetype and related paths
The Big and Small Genes Framework is required for the size changing genes
The EBSG Framework is required for a variety of genes, including the equipment flaws, forcefields, and specialized damage boosts
Better Gene Inheritence is recommended for avoiding some weird issues
Scrollable Gizmos may be needed if a pawn has too many abilities

The preview and mod icon were made by Elseud
The projectiles were made by Van

Discord Link[discord.gg]

[github.com]
[ko-fi.com]

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Harmony

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