A small compatibility patch for Mobile Fortress and Universal Weapon Mount.
With this patch, Mobile Fortress can safely capture Universal Weapon Mounts that already have a ranged weapon installed. The real mounted weapon is preserved during vehicle conversion, used for attacks in vehicle mode, saved properly, and remounted after redeployment.
This patch does not modify Mobile Fortress itself or Universal Weapon Mount itself.
Main MOD link:
Universal Weapon Mount:[https://steamcommunity.com/sharedfiles/filedetails/?id=3674633351]
Mobile Fortress: [https://steamcommunity.com/sharedfiles/filedetails/?id=3722000482]
【Features】
- Supports capturing Universal Weapon Mounts with installed ranged weapons.
- Preserves the real mounted weapon instead of only capturing the dummy gun.
- Uses the mounted weapon for vehicle-mode attacks.
- Supports save/load persistence.
- Remounts the weapon after redeployment.
- Adds a dedicated Mobile Fortress-style 1x1 turret head for vehicle mode.
- The custom turret head follows Mobile Fortress paint colors.
【Current Limitations】
- Only supports mounted ranged projectile weapons.
- Empty mounts are not converted.
-Melee weapons are not supported.
-Non-projectile special weapons are not supported.
-No custom muzzle flash effect yet.
【Dependencies】
Load after:
- Harmony
- Vehicle Framework
- Mobile Fortress
- Universal Weapon Mount