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[ko-fi.com]
Despite the amazing, incredible preview image, this mod just adds one thing: the chemically impervious gene, it prevents the pawn from getting addicted and overdosing, applies to all drugs.
This only prevents addiction and overdose AFTER taking a drug, so pawns can still spawn with an addiction AND this gene!
If you transfer this gene to a pawn that already has an addiction or overdose, those won't disappear.
Shouldn't cause any incompatibility issues.
Q: What happens if...?
A: This only prevents addiction and overdose AFTER taking a drug, so pawns can still spawn with an addiction AND this gene! Also, if you transfer this gene to a pawn that already has an addiction or overdose, those won't disappear.
Q: I found a bug/error!
A: Please provide either a "Player.log" or a Hugslib log and a detailed explanation of what happened before posting any errors.
Q: I have a suggestion!
A: Leave it in the comment section, make a thread, or join the Discord server and post it there!
Fairy for commissioning this mod!
