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Bladelink

The Bladelink A melee alternative of the gunlink. Craftable at a fabrication after you've researched Weapon Link Systems. [img]https://imgur.com/PrvuSY5.png[/img] [img]https://imgur.com/dbWKD7a.png[/img] Has support for Vanilla Factions Expanded: Empire [img]https://imgur.com/CkDr9pa.png[/img] F.A.Q. Q: What does this mod do? A: This mod adds a melee version of the gunlink that provides a very small amount of protection. It also renames the gunlink research to Weapon Link Systems. Q: Why should I use the bladelink? A: Firstly, if you don't want to cover your pawn's hair and face up with a helmet, the bladelink covers up both much less (This is first because it's the most important reason of all). Secondly, if you have a low skill melee pawn but still need a melee blocker, you can use the bladelink in order to make them more on par with higher skill melee pawns at the cost of some protection. Thirdly, if you struggle with or often find yourself fighting against melee enemies, the bladelink significantly improves the chance of winning melee fights compared to wearing a helmet. Q: Why shouldn't I use the bladelink? A: Firstly, it costs an advanced component and a bit of plasteel to make which may be too expensive to invest into. Secondly, it only provides approximately 90% of the protection of a steel helmet and is very unreliable for protection. Thirdly, it's benefits are relatively null and void when up against ranged enemies. Q: Why rename the research? A: A friend wanted me to, so I did. Q: Is it compatible with Layers: Capes and Armor? A: Bladelinks are indeed patched for Layers: Capes and Armor. Q: Is this compatible with Combat Extended? A: As of now I don't have a patch for Combat Extended. Though, if you or a member from the Combat Extended team wishes to patch it, I would truly be honored. Q: Can I still ask if this is compatible with Combat Extended anyway? A: Sure, but make sure it's funny.