Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

2 Insane

After discovering that the goverment is shutting down your research and arresting you for treason you and your partner quickly gather as much resources and reasearch as you can before escapeing with your lifes work. while out in the outer rim you find your ship begins to have strange oddities occuruntill one day everything begins to fail causing you and your compainions to have to abandon ship arriving on a plante that has an gloomy fog shrouding it strange sounds eminating from its depths. Free from guidelines to complete their reasearch unless whats hiding in the dark ends that ambition. Your faction will be a New Arrivals. Start with 2 people. Your people will be between 17 and 25 years old. Arrive in drop pods. Player starting characters have a 100% chance to start with trait: Psychopath Player starting characters have a 100% chance to start with trait: Too smart Player starting characters have a 100% chance to start with trait: Fast learner Player starting characters have a 100% chance to start with trait: Fast walker Player starting characters have a 100% chance to start with trait: Sanguine Player starting characters have a 50% chance to start with trait: Psychically deaf Player starting characters have a 100% chance to start with trait: Super-immune Player starting characters have a 100% chance to start with trait: Industrious Player starting characters have a 100% chance to start with trait: Perfect memory Start with research: Xenogenetics Start with research: Basic mechtech Start with research: Gene processor Start with research: Standard mechtech Start with research: Ghoul infusion Incident(s) disabled: -Solar flare Permanent game condition(s): -Gray pall stench: A putrid stench fills the air, making people unhappy. The smell is worse outside. Start with: -Vanometric power cell x2 -Gene bank x2 -Mechlink -Mechanoid: Lifter -Mechanoid: Agrihand -Mechanoid: Constructoid -Mechanoid: Tunneler -Mechanoid: Cleansweeper -Medicine x80 -Wood x400 -Steel x400 -Packaged survival meal x300 -Silver x800 -Gold x100 -Component x150 -Thrumbofur duster x4 -Hyperweave pants x4 -Hyperweave button-down shirt x4 -Wolfein Charge Assault Rifle x4 -Cloth x200 -Mechanoid: Fabricor -Mechanoid: Militor -Integrator headset -Shard x5