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Ultimate Storyteller [1.4-1.6]

This is a quick update of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2557208773]https://steamcommunity.com/sharedfiles/filedetails/?id=2557208773[/url] mod for 1.4-1.6. Want to make this harder by adding RNG psycasters (from Vanilla Psycasts Expanded) for your pawns and raids? Check out the Basilicus Patch!: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2928443788]https://steamcommunity.com/sharedfiles/filedetails/?id=2928443788[/url] === original description === An attempt to combine the best aspects of each storyteller, with some additional aspects: - Like Randy, events can spawn randomly and in rapid succession. - Event difficulty is slightly randomized, between 75% and 125% threat points. - Like Cassandra regular raids are guranteed. - Like Perry, quests, trading caravans and travelers are much more frequent. - Population curve is like vanilla. (Though like Randy, population events can still happen through sheer random chance.) In the end I wanted a storyteller which feels more like an adventure rather than a survival simulator. Could be easier, could be harder, but at the very least something is always happening. Very simple mod, no scripting nor patching, should be compatible with anything.