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小登成长阶段更多选择 More Choices at G

Tired of getting awful traits like "Pyromaniac", "Slow-witted", "Gourmand", "Wimp", and "Slothful" after carefully raising a child to Growth Tier 8? That's why this mod was created. ————————————————————————————————————————————————— Already compatible with the following mods: * Trait Rarity Colors * Character Editor * Vanilla Traits Expanded * More Practical Traits - Unofficial * Trait and Backstory Icons * More Storylike Traits (Continued) by HYP * Childhood Backstories * Children, School and Learning * Pawn Editor * Progression: Education * ... ————————————————————————————————————————————————— 🌱 Growth Tier System Explained In vanilla RimWorld, when a child reaches a Growth Moment, they gain some Passions and Traits — but the amount and variety are fixed and not customizable. This mod lets you take full control of those parameters. Each growth tier has its own settings, defined as follows: new GrowthUtility.GrowthTier(index, XPRequired, new ByteRange(PassionGainsMin, PassionGainsMax), PassionChoices, TraitGains, TraitChoices) In short, each line defines one “growth stage.” As children grow older, they get more options and more meaningful choices. ————————————————————————————————————————————————— 📊 Default Parameters Overview Tier 0: XP Required: 0 → Gains 1 passion and 1 trait, from 10 passions and 4 traits to choose from. Tier 1: XP Required: 30 → Gains 2 passions and 1 trait, from 10 passions and 5 traits to choose from. Tier 2: XP Required: 55 → Gains 2 passions and 1 trait, from 10 passions and 6 traits to choose from. Tier 3: XP Required: 80 → Gains 3 passions and 2 traits, from 10 passions and 7 traits to choose from. Tier 4: XP Required: 100 → Gains 3 passions and 2 traits, from 10 passions and 8 traits to choose from. Tier 5: XP Required: 120 → Gains 4 passions and 2 traits, from 10 passions and 9 traits to choose from. Tier 6: XP Required: 135 → Gains 4 passions and 3 traits, from 10 passions and 10 traits to choose from. Tier 7: XP Required: 150 → Gains 5 passions and 3 traits, from 10 passions and 11 traits to choose from. Tier 8: XP Required: 162 → Gains 5 passions and 3 traits, from 10 passions and 12 traits to choose from. ————————————————————————————————————————————————— 💡 Explanation XP Required → The total learning experience needed to reach this tier. Children gain XP through learning and play. Passion Gains → How many new passions (skill interests) the child will actually gain. Passion Choices → How many passion options appear in the growth letter — you choose from them. Trait Gains → How many new traits the child will gain (e.g., Industrious, Lazy, Nervous). Trait Choices → How many traits appear as options in the growth letter — you can pick from these. ————————————————————————————————————————————————— 🛠 Player Customization In the Mod Settings, you can freely tweak all these numbers: Want kids to grow faster? → Lower the XP requirements. Want them to feel more “unique”? → Increase the number of trait options. Want to reduce the chaos of too many passions? → Limit how many are actually gained. Adjusting is super easy — just click the buttons << < > >> to quickly increase or decrease values. ⚠️ Changes take effect only after reloading or restarting your save.