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454ss Challenge 6 - Kurisu - Nr.1 "Mariette" Aus

Austerlitz Steam n' Steel Co. [hr] Serial Product Number HC1L: Chaindriven Logging Locomotive Following the growth of the logging industry, the company Austerlitz decided to capitalize and form an early lead into the market for the transport of such cargo. Previous products such as the [u]TC1U: Chaindriver Traction Engine[/u], already form a competent hauler for their rated pulling tonnage and rugged design. The HC1L is meant to expand this logistics chain and give further customers, and possible subsidiary for logging purposes, an easier time and a more pleasent experience. Although a slightly unorthodox design for a locomotive, it does not stray far from that of competing logging locomotives, and it certainly doesn't stray far from other products of Austerlitz Steam n' Steel. Much like the competing Shay (for example), all pilots can independently move, giving the relatively large locomotive maneuverability on part, if not better than it's competitors. The Frame and Chaindrive system wre designed to work off of one another, giving the overall frame better resistance, and simplifying the ways the Chaindrive system would've needed to be designed. Final Overview: The first HC1L product to leave the workshops of Austerlitz was affectionately named [i]Mariette[/i], believing that a little product could do great things. Manual of Operation & Procedures [u] Disclaimer: Power Generation is completely automated. If the Battery loses power and refuses to charge, make sure that the chaindrive isn't blocked and the boiler is producing steam. If the Battery still loses power and the Dynamo doesn't charge, further inspection is needed at the Austerlitz shops. [/u] To start and fully utilise the locomotive,one must: [list] [*] Ignite the Firebox by turning the labeled key:[u] Firebox Ignition [/u]. If the instrument panels light up, you may proceed. [*] Locate the Heat Setting controller, and input the desired temperatures you wish the locomotive to operate at. [u]Minimum Operating Temperature Setting: 105 -> Boiler; 220 -> Firebox.[/u] [*] Wait until the desired temperature is reached for both. On the sight glass, a secondary measurement will show if the boiler is hot enough to produce steam. Once you see the value moving, or reaching 0, release the brakes. [*] Move the Regulator Valve in the direction you wish to go. Applying positive input will make the pistons rotate normally. Applying negative input will make the pistons reverse their direction of rotation through the valve systems. [u]Minimum throttle needed: 10% (0.10). [/u] [*] If you have followed this correctly, your locomotive should behave properly. [/list] Notes of importance during operation! [u][b] Whistle [/b][/u]: The whistle is operated with 2 controls. To firstly get it to work, one must press the button located on the Regulator Arm. Secondly, one must control the valve that sends steam to the whistle via the seat (Engineer Seat). By using w/s, the valve opens and closes, with an automatic reset so that steam is not lost in excess. [u][b] Resource Transfers [/b][/u]: Electricity, Coal, and Water can all be transfered to other locomotives. Coal and Water can be transfered to and from the Tender via hatches atop, or directly from the Coalman's position, and via hoses at the top of the Tender, aswell as the one underneath the connecting platform. Water cannot be pumped into there, as that channel is used to pump water [u] out[/u] of the tender exclusively. The Locomotive can only be refueled with water from 2 ports (Under the bridge, and atop the dome before the whistle), not refuel others. Electricity can be shared via an outlet under the left side of the locomotive cabin, it is the only way to recharge the internal Battery from the outside. [u][b] Secondary Generator Function [/b][/u]: If the situation is critically dire, one can fully lock the brakes and the chain drive will independently spin. This allows for the internal Dynamo to continue it's normal operations, and thus provide power while the locomotive is stationary. It is advised however to not expect the recharging capability of a proper generator. A quick recharge will not be achieved such, and vehicles with a large capacity will take exponentially longer. [u][b] Force Valve Reset [/b][/u]: It speaks for itself, and should be applied only when stoping the locomotive, or one is not sure the valve is fully closed. [u][b] Track Switch [/b][/u]: The Track Switch Panel has several functions. If one is not using the [url=https://steamcommunity.com/workshop/filedetails/?id=2829206372]Zizo Railroad Signals Enhanced[/url] (Wonderful addon to note.), the main button to press will be the Legacy Switch. Otherwise, standard operation will be employed. [hr] Closing Remarks [b] The locomotive is slow. [/b] Don't expect to do the speeds of a passanger train in this, I could've gotten more speed if I didn't make it chaindriven, but I wanted it to not be "false advertisement". This locomotive is also my first [i]proper[/i] Workshop post, as others were made just to share with friends, or were "crude" by my current standards. The MC's used in this locomotive are as follows: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3649297579] The RCU Train Standard - Simplified Loco Controller [/url] - Done by 454ss. As this is needed for the challange, this entire locomotive and post wouldn't exist otherwise. [url=https://steamcommunity.com/workshop/filedetails/?id=2829205923] Zizo Directional Rail Switcher [/url]- I personally use this on my worlds as it makes railroading much more pleasent, plus it works well,so. As one final note: I did not use any XML in the creation. Other than that, this is my submission for 454ss' contest, might just be my debut to posting my creations on the workshop aswell. :p