...until night falls.
Though the ecosystem thrives, strange electrical storms hint at deep geothermal instability beneath the island chain, and long-abandoned mechanoids occasionally stir to life when thunder rolls.
Your goal:
Build a peaceful, self-sustaining island settlement that blends comfort and technology — while protecting your family’s new home from both nature’s wrath and the ghosts of the past.
Your faction will be a Research Expedition.
Start with 3 people.
Arrive in drop pods.
Incident(s) disabled:
-Mass animal insanity
-Volcanic winter
-Toxic fallout
-Heat wave
-Cold snap
-Solar flare
-Single animal insanity
Start with:
-Packaged survival meal x99
-Cloth x925
-Red wooden electric butcher
-Electric stove
-Component x25