Cleaning Area Relaunched
Choose where your colonists clean and never have to watch them sweep the dirt again. Update of the original [b]Cleaning Area[/b] by Hatti, upgraded for the Gravship era.
[i]Odyssey not required, rocket broom sold separately.[/i]
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Features
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[*] [b][New] Gravship Certified:[/b] Your cleaning area will smoothly travel with you on your ship and carry over into new maps (or multiple maps!)
[*] [b][New]:[/b] Vanilla-like default Clean area, making setup faster for any new game or map (toggleable in settings)
[*] [b][New]:[/b] Custom vanilla-like area designator tool for easier editing (toggleable in settings)
[*] Same original functionality to select any area for cleaning. Easily switch selected area any time.
[*] Designed to always be [u]safe to add or remove[/u] from existing saved games
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Performance-First
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[*] Runs just as fast as vanilla cleaning
[*] Fully rewritten, updating the involved vanilla code from 1.3 -> 1.6 to fix bugs and benefit from base game improvements
[*] Event-driven and built around a smart cache. No ticking, no loops, a cleaning mod should run clean!
[*] Tested with [b]Dub's Performance Analyzer[/b] and made with love, a dash of OCD, and no vibe-coding
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Compatibility
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[*] Compatible with [b]Common Sense[/b], [b]Achtung[/b], and pretty much anything that doesn't change the way filth is detected. Should be the same as the original mod.
[*] If using [b]Dub's Bad Hygiene[/b], avoid the DBH setting to prioritize cleaning indoors or it may break cleaning logic.
[*] If using [i]Prison Labor[/i], don't set prisoners to clean. Or do, and tell me what happens (probably nothing). The original mod said it was incompatible but I haven't gotten around to testing it myself. If there's interest I can see if it's fixable.
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Open Source
Almost no tech and nothing on the internet would exist if it weren't for mountains of open-source projects and millions of developers who learned from the work of others. I believe people deserve to be able to see the code they'd run in their game, and although this mod is almost entirely rewritten, it wouldn't exist without Hatti's original version. You can find the full source code [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FDrewregard%2FCleaningAreaRelaunched]on GitHub[/url][github.com] under the same license.