Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls.
Currently only affects construction (not installing minified structures). Right click => construct will bypass the mod so you can trap things intentionally. Can be added and removed from saves, removing gives some one-time errors you can ignore.
Compatibility
[list]
[*] [b]Blueprints[/b]: fully compatible
[*] [b]Misc. Robots++[/b]: fully compatible
[*] [b]Home Mover[/b]: uses minify and install so it can still trap pawns
[*] [b]Replace Stuff[/b]: uses custom code so it can still trap pawns
[*] [b]Achtung![/b]: if you force construction this mod won't apply, but it isn't really an issue since it has custom forced job logic
[*] [b]Linux[/b]: compatible again!
[/list]
Performance
Now even faster, and with much less fps drop! Profiling revealed a 1.5% slowdown at the peak of the second gif (10 builders and ~600 wall segments at max speed), and no impact when not constructing anything. For optimization purposes areas of 50 100 tiles+ are considered open.
Found a bug?
Please post it in the bug reports thread with a full log and a screenshot if applicable.
Source and older versions
Can be found on GitHub: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fdhultgren%2Frimworld-smarter-construction]https://github.com/dhultgren/rimworld-smarter-construction[/url]