Overview
Adds a couple of extra ores, mostly for minerals that previously only had one or two ores containing them.
The mod features 13 (technically 15) new ores, and I do not plan to add any more at this point.
Featured ores
Magnesite
MgCO₃.
More common in later biomes.
Deconstructs into 2 magnesium.
Carnallite
KClMgCl₂ * 6(H₂O).
Only spawns in early biomes.
Deconstructs into magnesium, potassium, and chlorine.
Chlorizite
ZnCl₂ (in reality does not occur naturally, but I wanted a mineral with zinc and chlorine).
Only spawns in the cold caves and aphotic plateau, and rarely in the abyss anywhere.
Deconstructs into zinc and chlorine.
Coffinite
U(SiO₄)₁₋ₓ(OH)₄ₓ.
More common in later biomes.
Deconstructs into uranium and silicon.
Albite
NaAlSi₃O₈.
More common in early biomes.
Deconstructs into sodium and aluminium.
Spodumene
LiAl(SiO₃)₂.
More common in early and late biomes, absent in mid-game.
Deconstructs into lithium and aluminium.
Turqoise
CuAl₆(PO₄)₄(OH)₈ * 4(H₂O).
More common in later biomes
Deconstructs into copper, aluminium, and phosphorous.
Perovskite
CaTiO₃.
More common in early and late biomes, absent in mid-game.
Deconstructs into calcium and titanium.
Dolomite
CaMg(CO₃)₂.
Fairly rare, mainly spawns in later biomes.
Deconstructs into calcium, magnesium, and carbon.
Tobernite
Cu[(UO₂)(PO₄)]₂(H₂O)₁₂.
Most common in mid-game biomes.
Deconstructs into copper and uranium.
Thorite
(Th,U)SiO₄.
Rare, spawns mainly in later biomes.
Deconstructs into thorium and silicon.
Cylindrite
Pb₃Sn₄FeSb₂S₁₄.
Spawns only in later biomes.
Deconstructs into lead and tin.
Oxygenite
Behaves like other vanilla alien ores.
Uses unused vanilla sprite.
Sulphurite
Behaves like other vanilla alien ores.
Uses unused vanilla sprite.
Anomalous ore
Spawns in the abyss like other alien ores, but more rarely.
Deconstructs into 1-3 random alien materials.
Supported languages
-English
-Simplified Chinese (translation by Azure#9931)