Rimworld Wall Defenses V2
This mod adds multiple wall mounted items used for defending your colony and is basically an updated version of my original [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2401320640]Wall Defenses[/url] mod, YOU CANNOT REPLACE THE ORIGINAL MOD WITH THIS ONE IN THE MIDDLE OF A SAVE !!! (That's why this is a separate mod entirely)
Changes from the original (Skip if you never used it)
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[*] Uses Rimworlds built in wall mounting mechanism where possible (Hence why this isn't save compatible)
[*] Wall Shield now only has the area shielding mechanism no longer has the rectangle one
[*] AA Turret no longer needs to be un-roofed
[*] No custom research requirements
[*] Slightly (lol) better graphics
[*] Removed Wall Stuff dependency
Features
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[*] AA Turret - Wall/Roof mounted and can shoot down incoming DropPods etc. - All parameters for how much damage is done to drop pods, chance of destroying them is configurable in the settings.
[*] Laser Grid - Wall mounted can automatically (when enemies present) or manually create a wall that pawns can't get through, can still be destroyed if the emitter/reflector are attacked and can always be shot through, power usage is fully configurable.
[*] Wall Shield - Wall mounted shield unit, select an Area defined in game and have it automatically shielded when enemies are on the map, fully configurable to either just be an energy drain, a drain on batteries when it blocks shots and if you want it to overload when batteries drained (With a large EMP explosion when failure occurs) won't block enemy lasers at this time, colour of the shield can be chosen.
[*] (Requires Odyssey and/or Biotech) Hull/Wall Turret - Wall replacement turrets, works and connects to existing walls/hulls (including diagonals for Gravship Hulls), fires a beam similar to Tesseron beam, cannot fire over walls but uses no ammo (Drains from batteries instead) damage and battery drain values are configurable in mod settings.
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Mod Compatibility
Almost certainly isn't CE compatible and won't ever be sorry !
Known Issues
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[*] None yet !
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The Point Of This Mod
Wall Defenses needed to be updated to use the "new" Rimworld mounting system for wall objects but it was going to be too big of a breaking change, this also let me remove some stuff like research that's no longer required etc.
Future Plans
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[*] Try and get the shield to also block lasers
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Source Code
As always all my source code available for anyone else to use, copy, learn from, whatever
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJohnCannon87%2FRimworldWallDefensesV2]https://github.com/JohnCannon87/RimworldWallDefensesV2[/url]
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