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WallDefensesV2

Rimworld Wall Defenses V2 This mod adds multiple wall mounted items used for defending your colony and is basically an updated version of my original [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2401320640]Wall Defenses[/url] mod, YOU CANNOT REPLACE THE ORIGINAL MOD WITH THIS ONE IN THE MIDDLE OF A SAVE !!! (That's why this is a separate mod entirely) Changes from the original (Skip if you never used it) [list] [*] Uses Rimworlds built in wall mounting mechanism where possible (Hence why this isn't save compatible) [*] Wall Shield now only has the area shielding mechanism no longer has the rectangle one [*] AA Turret no longer needs to be un-roofed [*] No custom research requirements [*] Slightly (lol) better graphics [*] Removed Wall Stuff dependency Features [list] [*] AA Turret - Wall/Roof mounted and can shoot down incoming DropPods etc. - All parameters for how much damage is done to drop pods, chance of destroying them is configurable in the settings. [*] Laser Grid - Wall mounted can automatically (when enemies present) or manually create a wall that pawns can't get through, can still be destroyed if the emitter/reflector are attacked and can always be shot through, power usage is fully configurable. [*] Wall Shield - Wall mounted shield unit, select an Area defined in game and have it automatically shielded when enemies are on the map, fully configurable to either just be an energy drain, a drain on batteries when it blocks shots and if you want it to overload when batteries drained (With a large EMP explosion when failure occurs) won't block enemy lasers at this time, colour of the shield can be chosen. [*] (Requires Odyssey and/or Biotech) Hull/Wall Turret - Wall replacement turrets, works and connects to existing walls/hulls (including diagonals for Gravship Hulls), fires a beam similar to Tesseron beam, cannot fire over walls but uses no ammo (Drains from batteries instead) damage and battery drain values are configurable in mod settings. [/list] Mod Compatibility Almost certainly isn't CE compatible and won't ever be sorry ! Known Issues [list] [*] None yet ! [/list] The Point Of This Mod Wall Defenses needed to be updated to use the "new" Rimworld mounting system for wall objects but it was going to be too big of a breaking change, this also let me remove some stuff like research that's no longer required etc. Future Plans [list] [*] Try and get the shield to also block lasers [/list] Source Code As always all my source code available for anyone else to use, copy, learn from, whatever [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJohnCannon87%2FRimworldWallDefensesV2]https://github.com/JohnCannon87/RimworldWallDefensesV2[/url] [/list]