Description
Joe's DnD Xenotypes (formerly 5e Xenos) is a collection of Rimworld Xenotypes loosely based on Dungeons and Dragons Fifth Edition. I hope you enjoy them!
Xenotypes
- Loxodon[i.imgur.com]
- Tordune Loxodon[i.imgur.com]
- Dragonborn[i.imgur.com]
- Wood Elf[i.imgur.com]
- Dark Elf (Drow)[i.imgur.com]
- Hill Dwarf[i.imgur.com]
- Mountain Dwarf[i.imgur.com]
- Orc[i.imgur.com]
- Shifter[i.imgur.com]
- Tabaxi[i.imgur.com]
- Undead[i.imgur.com]
- Warforged[i.imgur.com]
- Githyanki[i.imgur.com] - Requires Vanilla Races Expanded: Archon
- Illithid(Mindflayer)[i.imgur.com] - Requires Alpha Genes 
More
For an RPG themed extensive rename of literally everything in Rimworld, including Vanilla Psycasts Expanded schools of magic, plus some bonus content, check out:
RPG Flavour Pack Forked
For my personal tweaks to several mods, check out:
Joe's Tweaks
Thanks!
- Special thanks to SunshineyDays for Genetic Heads Framework and for her help testing and debugging.
- Thanks to RedMattis for Big and Small and for being very helpful with all of my questions!
Suggested mods that add additional content to this mod:
Alpha Genes
- adds Illithid, Dragonborn egg laying, some other stuff
Det's Xenotypes - Stoneborn
- adds dwarf genes, in addition to the ones from Big&Small
Vanilla Races Expanded: Archon
- adds Githyanki
XD's Orc Names
- gives orc names to orc pawns
Vanilla Pawns Retextured
- adds a better fur body texture for shifter and tabaxi
[NL] Facial Animation
- activates genes for making facial animations compatible with my custom heads
Optional suggested mods that I use to improve the look of the pawns:
Vanilla Textures Expanded - [NL] Facial Animation
Adjustments for Vanilla Textures Expanded - [NL] Facial Animation
Reel's Facial Animation Textures
Adjustments for Reel's Facial Animation Textures
Updates
Update on 4/24/2026 5:49:40 PM.
This is almost like a 2.0 of this mod:
- revamp of many gene stat bonuses and capmods that were ridiculous
- rebalance of every xenotype
- new male and female dragonborn heads
- some new undead heads
- fixed head shader issue brought to my attention by @evil yaoi wizard, thanks!
- warforged now run on internal combustion and accept various fuels (wood, chemfuel, MO coal, MO planks, B&S android fuel)
- if Mashed's Bloodmoon is loaded, Shifters spawn with dormant lycanthropy
- many other things
- new preview images to come
- more orc hairs and beards to come
Older updates:
- Corrected issue that presented with Anthrosonae of certain textures going transparent because of my headshader patch.
- Added mod options to remove Alpha Genes and Stoneborn factions if those mods are loaded. Default is to disable the factions from both mods. If Detvisor's Stoneborn Faction Expansion is loaded, it will leave the Stoneborn faction in place.
Support
I am open for commissions, or you can always:
[ko-fi.com]
[discord.gg]