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BioReactor (Continued)

[img]https://img.litet.net/logos/Info.png[/img] Update of NukaFrogs mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1564657272]https://steamcommunity.com/sharedfiles/filedetails/?id=1564657272[/url] - Added support for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2920385763]Vanilla Nutrient Paste Expanded[/url], based on the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2979624445]patch[/url] by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor [img]https://img.litet.net/logos/Notice.png[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fh5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Femipa606%2FBioReactor][img]https://img.litet.net/logos/Github.png[/img][/url][github.com] [img]https://img.litet.net/logos/SafeToAdd.png[/img] [img]https://img.litet.net/logos/RemoveMayWork.png[/img] [img]https://img.litet.net/logos/OriginalDescription.png[/img] Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) [b]Storable Thing[/b]: Everything that can move Storable count: 1 Power production = Basic power X Body size multiplier X Race multiplier - Basic power generation: 1000 / 1200 / 1400 (2X2/3X3/4X4) - Body size multiplier: X Body size - Race multiplier: X HumanLike(100%) / NonHumanLike(50%) / NonBioType (0%) Fuel: Food type ( default - raw food ) Research Prerequisite: BiofuelRefining [b]How to put into BioReactor.[/b] 1. Direct orders to colonist 2. Command to carry [b]lying down[/b] pawn. Art: Gloomylynx Programming, Content: NukaFrog Animal in preview is [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1541721856]Alpha Animal[/url] NonSteamLink [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fjhjjgu0115%2FBioReactor%2Freleases]Here[/url][github.com] 2020/02/26 1.1 Add Compatibility Add [fuel settings] copy/paste 2020/02/28 Add Alien Mod Compatibility Now the body addon of aliens look normal. 2020/05/18 WorkGiver optimization. [img]https://img.litet.net/logos/ReportingIssues.png[/img] [list] [*] See if the the error persists if you just have this mod and its requirements active. [*] If not, try adding your other mods until it happens again. [*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url] [*] For best support, please use the Discord-channel for error-reporting. [*] Do not report errors by making a discussion-thread, I get no notification of that. [*] If you have the solution for a problem, please post it to the GitHub repository. [*] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3307031939][img]https://img.shields.io/github/v/release/emipa606/BioReactor?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: biotechnology, energy