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Thriller Night

Originally posted by [b]It is said[/b]: [b]The Celts believed that on October 31st each year, the souls of the deceased would return to their former homes in search of a substitute, in order to be reborn. [/b][b] As is widely known, October 31st each year marks Halloween Eve. Thus, this mod was born. First, a bit of “骷髅打金服 (RimWorld Edition)” prelude(For English users: This is a Chinese meme.) [img]https://s2.loli.net/2025/10/26/JY7W1b9U42GzBXC.gif[/img] [hr] Alright, now for the official introduction of this mod: This mod adds a new Anomaly ritual : “Danse Macabre” Performing this ritual will resurrect corpses around the ritual site as Shamblers undead and initiate the Dance of the Dead. The dancing effect looks like this: [img]https://s2.loli.net/2025/10/26/scLu84BAH7Wqpn3.gif[/img] They won't just jiggle up and down—they'll spin, do handstands, lie down, and pull off all sorts of silly moves. After completing the ritual, your colonists will throw a party. Maybe they just want to unwind a bit! Though hosting a party amidst a bunch of dancing corpses does feel a bit eerie... Mod Synergy: If you load the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2439736083]Vanilla Social Interactions Expanded[/url], your colonists will throw a “Party Frenzy” event. [hr] FAQ Can this mod be added mid-game? Yes Dependencies? Requires the Anomaly DLC and Ideology DLC Why does it still host the party even when I load the Vanilla Social Interactions Expanded? Because the Party Extravaganza has specific conditions. If those conditions aren't met, it reverts to hosting the vanilla game's party. This mod is absolutely insane! Could it be that the deadlife dust is laced with copious amounts of yayo?? You might be onto something...haha [hr] Alright, everyone, let the Dance of the Dead commence!!![/b]

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Harmony

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