A few more unique traits for Odyssey's unique weapons.
EMP Bullets
Fires special bullets that deal extra EMP damage against mechanoids.
Disruptor Bullets (requires Anomaly)
Fires special bullets that deal +50% damage against entities.
Crownbreaker's Bullets (requires Royalty)
Fires special bullets that deal +50% damage against anyone with a Death Acidifier (or Super Death Acidifier from Winston Waves)
Pesticide Payload
Fires special bullets that deal +50% damage against insectoids.
Massive Shells
Fires shells that deal 20% more damage and push victims back on impact, but the extra recoil causes 50% extra cooldown. Shotguns only.
Bean bag Rounds
Fires shells that deal 50% less damage, but have great stopping power and may stun. Shotguns only.
Deadlife Launcher (requires Anomaly)
Adds an underbarrel deadlife launcher, reloaded using bioferrite.
Firefoam Launcher
Adds an underbarrel firefoam launcher, reloaded using chemfuel.
Subpersona Aim Assistance
Fires smart bullets with flight adjusters that, if they hit, always hit the target's head. Scoped weapons only.
CE?
No idea.
Feedback and ideas welcome.