Added several new roof types requiring corresponding research.
Use the "Remove Roof Area" tool to deconstruct roofs.
Colonists under transparent roofs don't consider themselves indoors.
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Available in Vanilla
Steel Roof
Cost: 7 Steel
Properties
[list]
[*] Blocks enemy drop pods
[/list]
Transparent Roof
Cost: 2 Steel + 5 Plasteel
Properties
[list]
[*] Blocks enemy drop pods
[*] Transparent
[/list]
Requires Odyssey DLC
Barrier Roof
Cost: 4 Plasteel
Properties
[list]
[*] Never collapse (requires ≥1 support point)
[*] Allows aircraft passage
[*] Permits scanner operation
[*] Allows mortar deployment
[*] Transparent
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Advanced Barrier Roof
Cost: 7 Plasteel
Properties
[list]
[*] Never collapse (requires ≥1 support point)
[*] Allows aircraft passage
[*] Blocks enemy drop pods
[*] Permits scanner operation
[*] Allows mortar deployment
[*] Transparent
[/list]
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Compatibility
[list]
[*] Supports [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3225120958]Rimsential - Spaceports (Continued)[/url]
[*] Supports [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2007107588]Trading Control[/url]
[*] When used with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3546612303]Complementary Odyssey[/url], the Vac Roof from Complementary Odyssey must be disabled in the mod settings for Complementary Odyssey.
[*] When used with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=833899765]Dubs Skylights[/url], this mod conflicts with its ability to provide outdoor conditions indoors - only one can function at a time.
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Important Notes
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2910865748]Mod Options Sort[/url] causes the settings interface to fail to display.
[*] Configure thick rock roof removal (after research thick roof) in mod settings.
[*] Configure insect spawn blocking under new roofs in mod settings.
[*] Non-vanilla mortars may not function under barrier roofs (custom mortar code added).
[*] Since the mod checks whether planned roofs would collapse/blow away, heavy blueprint placement may impact performance. We recommend building roofs one room or section at a time.
[*] Some aircraft from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3014915404]Vehicle Framework[/url] may display as "non-landable" blueprints when selecting landing sites, though actual landing functionality remains unaffected
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