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Simply More Roofs

Added several new roof types requiring corresponding research. Use the "Remove Roof Area" tool to deconstruct roofs. Colonists under transparent roofs don't consider themselves indoors. [hr] Available in Vanilla Steel Roof Cost: 7 Steel Properties [list] [*] Blocks enemy drop pods [/list] Transparent Roof Cost: 2 Steel + 5 Plasteel Properties [list] [*] Blocks enemy drop pods [*] Transparent [/list] Requires Odyssey DLC Barrier Roof Cost: 4 Plasteel Properties [list] [*] Never collapse (requires ≥1 support point) [*] Allows aircraft passage [*] Permits scanner operation [*] Allows mortar deployment [*] Transparent [/list] Advanced Barrier Roof Cost: 7 Plasteel Properties [list] [*] Never collapse (requires ≥1 support point) [*] Allows aircraft passage [*] Blocks enemy drop pods [*] Permits scanner operation [*] Allows mortar deployment [*] Transparent [/list] [hr] Compatibility [list] [*] Supports [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3225120958]Rimsential - Spaceports (Continued)[/url] [*] Supports [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2007107588]Trading Control[/url] [*] When used with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3546612303]Complementary Odyssey[/url], the Vac Roof from Complementary Odyssey must be disabled in the mod settings for Complementary Odyssey. [*] When used with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=833899765]Dubs Skylights[/url], this mod conflicts with its ability to provide outdoor conditions indoors - only one can function at a time. [/list] Important Notes [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2910865748]Mod Options Sort[/url] causes the settings interface to fail to display. [*] Configure thick rock roof removal (after research thick roof) in mod settings. [*] Configure insect spawn blocking under new roofs in mod settings. [*] Non-vanilla mortars may not function under barrier roofs (custom mortar code added). [*] Since the mod checks whether planned roofs would collapse/blow away, heavy blueprint placement may impact performance. We recommend building roofs one room or section at a time. [*] Some aircraft from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3014915404]Vehicle Framework[/url] may display as "non-landable" blueprints when selecting landing sites, though actual landing functionality remains unaffected [/list]