Ever heard about the most popular xenogerms on the Rim?
Hussar, Genie, Highmate and Starjack?
Ring any bells?
And how come even the everyone and their mothers seem to have a Hussar on their raiding party when smashing stones is the cusp of civilization in their factions?
Now you have your answers by the reasonable price of 7000 silver (or 7 lungs, we don't judge) you can buy one item [1] of some of this extremely popular Xenotypes.
Too expensive? It's the price of making a Genie out of your hard worker, iron willed, quick sleeper colony child instead of buying some lazy pyromaniac, your choice.
Too cheap? Pay extra, we won't be stopping you.
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Now being serious:
Adds a new merchant selling prefabs of the most common Xenotypes in the Rim.
Xenotype prefabs added:
Starjack
Highmate
Hussar
Genie
Why is no other xenotype added? These are the only ones articifial according to game descriptions.
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Compatibility:
VRE - Starjack
VRE - Genie
VRE - Hussar
VRE - Highmate
Anomaly: I don't play with it, don't ask.
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Add/remove:
On mid game: add works, remove at your own risk
Vanilla races mod: probs are you nuke any colonist with non vanilla genes
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Roadmap:
Generate the genes for the genepacks dinamically: Done
Add a merchant: Done
Make prefab xenogerm show reference to xenotype instead of acting like unique: Done
Compatibility with Ideology preferred Xenogerm: Done
Compatibility with Ideology implant preferred Xenogerm: Done
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If anyone wants to add another Xenotype follow the steps on the discussion