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Supply Box

Supply Box [b]Instant cross-map item transfer with smart on-demand resupply![/b] Designed for multi-level maps, enabling automatic material flow between spaceships, underground bases, and outposts — no pawn hauling needed, instant delivery! Core Features [list] [*] [b]Precise Quantity Control[/b]: Both sender and receiver can set quantity limits for each item type, preventing your main base from being emptied [*] [b]Smart On-Demand Resupply[/b]: Receiver automatically refills from sender when running low, supplying exactly what's needed [*] [b]Cross-Map Transfer[/b]: Works across ship decks, underground maps, temporary maps, space and ground levels [*] [b]Performance Friendly[/b]: Pure event-driven mechanism, minimal performance impact [*] [b]Quantity Limits[/b]: Sender box has item quantity restrictions; excess items are ejected when limits are reached, and further items are rejected to prevent over-stocking. Also prevents pawns from reorganizing and merging items to avoid hauling loops. Default is one stack per item type; receiver box has no such limit. [*] [b]Refrigeration Support[/b]: Automatically gains refrigeration capability when Adaptive Storage Framework is installed [*] [b]Multi-Language[/b]: Simplified Chinese / Traditional Chinese / English [/list] Three Core Scenarios [b]Scenario 1: Precise Resupply Control[/b] "I only have 30 medicine, want to supply 5 to the ship, keeping 25 for the main base" → Set receiver medicine quantity to 5, won't drain main base inventory [b]Scenario 2: Fixed Material Distribution[/b] "Base A provides 75 wood to Base B, but don't want to give all of A's wood to B" → Set receiver wood target to 75, sender wood limit to 75, automatically maintains precise quantity [b]Scenario 3: Smart Auto-Resupply[/b] "Base B doesn't know how much wood it needs, hoping Base A auto-supplies" → Pawns put wood in sender at Base A, Base A automatically supplies however much Base B uses How to Use [b]1. Build Boxes (Requires "Microelectronics Basics" research)[/b] [list] [*] [b]Sender Box[/b] (Golden): Gold×2 + Steel×300 + Component×5 | Power 500W [*] [b]Receiver Box[/b] (Cyan): Gold×1 + Steel×150 + Component×2 | Power 300W [/list] [b]2. Pair Connection[/b] Click sender box → "Set Receiver" → Select target receiver box → Done! [b]3. Set Quantities (Optional)[/b] Click item icon after placing items: • Receiver box: Set resupply target quantity • Sender box: Set storage limit • If not set, defaults to item stack limit [b]Then it runs fully automatic![/b] Put items in sender → Receiver automatically receives! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3033901359]Adaptive Storage Framework[/url] Compatible Auto-unlocks after installing ASF: [list] [*] Temperature Control: Auto-refrigerates to -10°C, perfectly preserves food and medicine [*] Increased Power: Sender 800W, Receiver 500W (refrigeration power) [*] Additional Tech Requirement: Requires "Air Conditioning" research [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3589912412]Muti-levels gravship[/url] Compatible Auto-unlocks after installation: [list] [*] Larger Ship Second Floor: Provides a 62×62 tile ship second level [/list] Also supports [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3316062206]Ancient urban ruins[/url] and material transfer between any other maps. [i]Author: Platinum Trigger | Supported Version: RimWorld 1.6 | Mod ID: trigger.supplybox[/i]