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Neutroamine Refinery

🧪 Neutroamine Refinery [b]Neutroamine Refinery[/b] adds a new [b]refinery building[/b] that allows your colony to produce [b]Neutroamine[/b] through a balanced, lore-friendly recipe. [hr] ⚙️ Crafting Recipe The refinery consumes: [list] [*] 1x Chemfuel [*] 2x Meals (any type) [*] 1x Hemogen [/list] ➡️ Produces: [b]1x Neutroamine[/b] The recipe is [b]balanced for vanilla gameplay[/b], maintaining the same pacing and economy as the base game’s production chains. [hr] 🔌 Compatibility & Integration This mod fully supports [b]Vanilla Expanded Framework (VEF)[/b] and integrates seamlessly with the various [b]pipe systems[/b] from the [b]Vanilla Expanded[/b] series. 🔬 Research To unlock the [b]Neutroamine Refinery[/b], your colonists must first complete the [b]Neutroamine[/b] research project. This research is located near the [b]Medicine[/b] technologies in the research tree and represents the colony’s understanding of advanced chemical synthesis. ✅ Compatible Mods [list] [*] [b]Vanilla Factions Expanded - Core[/b] [i]oskarpotocki.vanillafactionsexpanded.core[/i] [*] [b]Vanilla Nutrient Paste Expanded[/b] [i]vanillaexpanded.vnutriente[/i] [*] [b]Vanilla Chemfuel Expanded[/b] [i]vanillaexpanded.vchemfuele[/i] [*] [b]Vanilla Races Expanded - Sanguophage[/b] [i]vanillaracesexpanded.sanguophage[/i] [*] [b]Vanilla Races Expanded - Android[/b] [i]vanillaracesexpanded.android[/i] [/list] Each of these mods introduces [b]pipe networks[/b] for Meals, Chemfuel, Hemogen, and Neutroamine. When used together, [b]Neutroamine Refinery[/b] can operate entirely through these connected systems — creating a [b]fully automated Neutroamine production chain[/b]! [hr] 🧩 Requirements [list] [*] [b]Harmony[/b] [*] [b]Vanilla Framework Expanded (VEF)[/b] [*] [b]Biotech DLC[/b] [/list] Even without any pipe mods installed, the refinery works [b]manually[/b], just like any vanilla production building — pawns will deliver resources via [b]standard RimWorld jobs[/b]. [hr] 🔄 Current Update The mod [b]now works entirely without pipe systems[/b], using [b]job-based refueling and resource management[/b]. [b]Vanilla Framework Expanded[/b] remains a requirement [i]only for compatibility purposes[/i], ensuring smooth integration with other [b]Vanilla Expanded[/b] modules. [hr] 💬 Notes [list] [*] ⚖️ Balanced for [b]vanilla gameplay speed and economy[/b]. [*] 🎨 Designed to match the [b]RimWorld industrial aesthetic[/b]. [*] 🏭 Ideal for [b]self-sufficient colonies[/b] focused on closed-loop production. [/list] [hr] 🧠 Credits Developed by: [b]Procido[/b] Inspired by the [b]Vanilla Expanded Series[/b] and RimWorld’s industrial mechanics. [hr] 📜 Steam Short Description Produce Neutroamine through a balanced new refinery building. Compatible with all Vanilla Expanded pipe systems — or fully functional on its own!