Better Hemogen Farm (Forked)
The mod conditionally adds a Gizmo to a Player's Colonists/Tribals or their Slaves, which allows you to flag them to automatically extract hemogen or ovum where appropriate.
A couple of important notes are that for prisoners the hemogen farm Gizmo is always disabled since the game has native functionality for this as of 1.6 and that ovum farming is disabled by default, but can be easily enabled in the settings menu.
This is an modified/forked version of pewpewlord420's continuation
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3419180734]https://steamcommunity.com/sharedfiles/filedetails/?id=3419180734[/url]
Which is an updated version of Maarx's mod:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2967718207]https://steamcommunity.com/sharedfiles/filedetails/?id=2967718207[/url].
I hold no claim to the original concept of this mod, but this version is heavily refactored.
This version may be taken down by request from any of the previous author(s).
Changes from pewpewlord420's 1.5 version:
- Compatibility with version 1.6.
- Removal of rest conditions requirement
- Resource farm settings carry across maps
v1.0.4:
- added translation keys
v1.0.3:
- apparently my last fix broke a lot of things internally. The mod has been significantly reworked internally again, but the previous features should still remain. No known issues presently.
v1.0.2:
- fixed an issue where pawn farm toggle wasn't persisted with game restart
v1.0.1:
- fixed an issue where hemogenic pawns incorrectly showed the hemogen farm toggle