Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Genepack Manipulation

🧬 Genepack Manipulation — Manipulate genepacks!

Tired of extracting genes from your ever-growing lineup of baseliner prisoners, hoping to finally get a genepack without pig ears or that one skin color you didn’t want in your xenogerm?

GROW WEARY NO LONGER! THE ANSWER IS HERE!

Take control of your colony’s genetic future with Genepack Manipulation, a vanilla-friendly, (mostly) lore-respecting mod that adds researchable genepack manipulation techniques. Once unlocked, pawns can perform advanced manipulations at the Gene Assembler, allowing you to split and prune genes from genepacks — no more RNG grinding or archite juice wasted on pig ears!

✅ Features

  • Adds new research projects to unlock genepack manipulation techniques, under its own research tab
  • Enables manipulation jobs at the Gene Assembler
  • Fully integrated with vanilla Biotech mechanics
  • Designed for maximum compatibility with other gene mods
  • Balanced and lore-friendly — no overpowered shortcuts or unrealistic gene magic
  • Modular manipulations! Want to condense your genelibrary? add combine, need more archite capsules? grab recycle!

🛠 Compatibility

  • ✅ Safe to add or remove mid playthrough
  • ✅ Built for vanilla Biotech
  • ✅ Modular and extensible for future gene manipulations

💡 Future Plans

  • More manipulation types (e.g. Advanced Split? Endogene?)

🧠 Credits

Created by SamV522
Special thanks to the RimWorld modding community for tools, documentation, and inspiration.

🔗 GitHub

Source code and issue tracking available here:
👉 GitHub Repository[github.com]

Рейтинг

Войдите, чтобы голосовать.
🏅 Нет оценок

Базовые теги:

Зависимости мода

Логотип мода

Harmony

Загрузить 534.2 KB