🧬 Genepack Manipulation — Manipulate genepacks!
Tired of extracting genes from your ever-growing [b]lineup of baseliner prisoners[/b], hoping to finally get a genepack without pig ears or that one skin color you didn’t want in your xenogerm?
[b][i]GROW WEARY NO LONGER! THE ANSWER IS HERE![/i][/b]
Take control of your colony’s genetic future with [b]Genepack Manipulation[/b], a vanilla-friendly, (mostly) lore-respecting mod that adds [b]researchable genepack manipulation techniques[/b]. Once unlocked, pawns can perform advanced manipulations at the [i]Gene Assembler[/i], allowing you to [b]split[/b] and [b]prune[/b] genes from genepacks — no more RNG grinding or archite juice wasted on pig ears!
✅ Features
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[*] Adds new [b]research projects[/b] to unlock genepack manipulation techniques, under its own research tab
[*] Enables [b]manipulation jobs[/b] at the Gene Assembler
[*] Fully integrated with vanilla Biotech mechanics
[*] Designed for [b]maximum compatibility[/b] with other gene mods
[*] [b]Balanced and lore-friendly[/b] — no overpowered shortcuts or unrealistic gene magic
[*] Modular manipulations! Want to condense your genelibrary? add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3596846323]combine[/url], need more archite capsules? grab [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3596755545]recycle[/url]!
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🛠 Compatibility
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[*] ✅ Safe to add or remove mid playthrough
[*] ✅ Built for vanilla Biotech
[*] ✅ Modular and extensible for future gene manipulations
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💡 Future Plans
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[*] More manipulation types (e.g. Advanced Split? Endogene?)
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🧠 Credits
Created by [b]SamV522[/b]
Special thanks to the RimWorld modding community for tools, documentation, and inspiration.
🔗 GitHub
Source code and issue tracking available here:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FSamV522%2FGenepackManipulation]👉 GitHub Repository[/url][github.com]