The Dead Man's Switch - 14th BattleGroup
Mysterious varient of Krepost with different paintjob along with an emblem that no known record within populated space of Rimworld...
Background
Battlegroup XIV, including elements of 200th Legion (disgraced after a series of mutinies while deployed against rebels), was cut off from the Gate Network at a transfer point in vicinity of Persean Sector..... Come on, this is Rimworld not Starsector, wanna know their lore? [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstarsector.fandom.com%2Fwiki%2FFourteenth_Battlegroup]here you go, their wiki for lore.[/url][starsector.fandom.com]
Content
Added a buildable krepost, an unique weapon for this "krepost" model as well a new raid featuring this krepost as enemy unit.
[b] CE Compatible!!![/b]
[b] CE Compatible!!![/b]
[b] CE Compatible!!![/b]
To any CE player that wanna try out this mod, [b]please be advised[/b] that this krepost have unusually thick armor (thickest point to 200mm RHA) and that is intended as this krepost now being a testbed of "key protection" concept for its armor layout and potentially apply this concept back to DMS series.
Therefore, any mod that change around armor value in CE might cause this krepost either unbalance or destoryer of all things. [b]You have being warned.[/b]
Credit
Texture: Kokodayo
XML: Ryougi
SFX, Setting..Lore : Starsector (Fractal Softworks)
Originally posted by [b]Alpha core in trench coat[/b]:
Wait, what do you mean "hegemony is here"??