My first ever mod, the Acolyte job, was inspired by the assistant's clown tree. There is a clown talent tree for the children of the honkmother, but the church of husk has nothing of the sort so I thought I'd try my hand at making one myself. At first I thought I'd just have it for myself and my friends, but decided to share it in case anyone else wanted to give it a go.
Stats
Max Number: 3
Vitality Modifier: +10
Medical: 25-35
Weapons: 15-25
Helm: 15-25
Mechanical: 5-15
Electrical: 5-15
Talent Trees
Symbiosis: Focuses on the husk infection mechanic itself. The tree greatly reduces the rate of husk infection and while you are infected you will gain various benefits. You can play it safe and gain some nice bonuses, or gain potentially stronger buffs at a cost, tying into a more parasitic relationship with the husk.
Missionary: Focuses on spreading the teachings of the husk. The tree allows you to buff those around you, gain ways to husk the crew and strengthen the relationships with outposts for additional rewards.
Hivemind: Focuses on giving the crew benefits for being husked, slowing infection rate while also buffing them. You can also give buffs to the entire crew by bolstering your knowledge. When you thrive the crew thrives.
Notes
This being my first mod I have ever made, I may not be able to fix an issue you have with it, My knowledge is limited, though I do not think there should be any issues since the files are not overriding anything.
If you are using improved husks, I recommend getting this patch. Certain talents won't work correctly or at all without it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2902682308
In a single player game you will start with an acolyte by default and you cannot hire more. If you would like to be able to hire the job as normal you will also need this mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2871279537
In multiplayer you can choose the job like any other job when you create your character. I have not completed the campaign, or played in a large group so I have no idea if some of the talents are too good in later stages or in larger groups.
By request you can also use this version of the mod instead if you want to start a game without an Acolyte. You cannot run the mods together, so make sure to disable one, or the other, or just unsubscribe from the other one.
https://steamcommunity.com/sharedfiles/filedetails/?id=2877685463
By request I have made a patch for parallel talents.
https://steamcommunity.com/sharedfiles/filedetails/?id=2934205359
By request, I have made a mod to add the Symbiosis talent tree to the Assistant. Similar to the way Clown Power works, you need to be wearing robes or have a ritual lantern.
https://steamcommunity.com/sharedfiles/filedetails/?id=2996089322
By request, I have made a mod to make the Natural Order talent give your husk stingers the ability to inflict husk infection.
https://steamcommunity.com/sharedfiles/filedetails/?id=3004905490
Feel free to translate this mod to whatever language you need. If you want to help translate the mod into another language let me know.
Credits
Jax and los - Russian translation
Sugar Man - Turkish translation
Kaofan - Outdated Polish translation
Josizqvall - Castilian Spanish
vlt_ - Simplified Chinese
My Other Job Mods
Harlequin
https://steamcommunity.com/sharedfiles/filedetails/?id=2942994485
Separatist
https://steamcommunity.com/sharedfiles/filedetails/?id=3012196012
I have recently created a ko-fi account. Completely up to you if you want to donate, I'll keep working on stuff as long as I find it fun. I'll also be posting images of the things I am working on there.
https://ko-fi.com/mythosvoyager