Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Universal Translation Framework

[b]Universal Translation Framework[/b] A runtime string translation framework for RimWorld mods that enables dynamic replacement of hardcoded strings through IL code transpilation. [b]Use Cases[/b] [list] [*] Mods with hardcoded strings and no translation interface [/list] [b]Usage[/b] [list] [*] Subscribe to this framework [*] Create XML files containing "StringTranslation" in the target mod's Patches directory [*] Restart the game to apply translations [/list] [b]Configuration Format[/b] <?xml version="1.0" encoding="utf-8"?> <Patch> <Operation Class="UniversalTranslationFramework.PatchOperationStringTranslate"> <targetType>TargetClassName</targetType> <targetMethod>TargetMethodName</targetMethod> <replacements> <li><find>Original text</find><replace>Translated text</replace></li> </replacements> </Operation> </Patch> [b]Target Identification[/b] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FdnSpyEx%2FdnSpy]dnSpy[/url][github.com] decompiler to analyze mod DLL files and locate the classes and methods that need translation. [b]Technical Implementation[/b] Based on Harmony IL code transpilation for runtime dynamic string constant replacement. Documentation: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FOcean456%2FUniversalTranslationFramework]GitHub Repository[/url][github.com]