Inspired by a now now longer working feature of Choose Your Outfit
It seems my version of the mod just wasn't up to date yet. My work wasn't entirely in vain though since this mod adds categories/filters as well like "smeltable" and anything similar.
My mod also touches on Food and Drug Policies.
Allows you to change any policy by selecting a pawn and right clicking an item. You can then add/remove the item itself or a filter/category it belongs to to the policy the selected pawn is using. You can also add/remove items to/from a policy by clicking on the checkmark inside the gear tab. Drugs have an icon for allow for addiction and allow for recreation.
This mod works incredibly well in conjunction with Outfit Builder Redux^2.
Planned features:
- Color blind mode
- Integration with Float Sub-Menus done :)
If there are any categories/filters that don't make sense or are missing then please leave me a comment. I have already filtered out a lot of nonsense (like adding/removing grass from food policies) but I am only one person.
Also please let me know how well this works with mods that add filters like "has quality" and other such stuff. I have tried to make it as dynamic as possible without it getting weird but I'll try to make it more compatible if there are any issues.
My Mods:
- VPE - Psycast Mentorship
- VPE - Psycasters should practice (XP from Psycasting)
- Meditation scales with Psychic Sensitivity
- Autonomous Animals (formerly VPE - Better Summons)
- VPE - Lasting Skeletons
[hr]
Genes
- Edit Existing Xenotypes
- Gene-Ripper Gene
[hr]
Quality of Life - Better Cargo Interface for Vehicle Framework
- Nomad Friendly Quests
- Remove All Attachments for Customize Weapon
- Replant Trees
- Quick Policies (add/remove for Apparel/Food/Drug or their Categories for Policies)
- Royalty Room Info (Satisfied Title and Upgrade Requirements)
[hr]
Content and CE
- Ceiling Turrets (CE Compatible)
- CE Allow All Metals for Weapons and Armor
- Odyssey Ice Expansion
- Transparency Corner Fill Fix