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Weapon Tech: Craftable World Weapons

[i]This is not a standalone mod; it requires [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2005456121][b]Weapon Tech[/b][/url] to function.[/i] You asked for it, I tried my best to ignore it, but after 6 years I have finally caved! This patch allows you to research and build the scavenge/trade only World Weapons! Research is split into two categories - [u]Extra Repeating Actions[/u] and [u]Extra Self-Loading Actions[/u]. Both of these require the initial Repeating-Actions and Self-Loading Actions research, but there are also additional variables at play. Many World Weapons (modernised variants in particular) feature additional accessories that require more than just mechanical knowledge. The weapons sporting these accessories will only be craftable once the research related to said accessories has been completed. [b]PLEASE NOTE![/b] If you are looking for a balanced experience, you will not find it here. Many of the World Weapons are made scarce for a reason - 20 pawns, all equipped with high-quality Anti-Materiel Rifles, will make very short work of most raids. Also, this patch only works for version 1.4. Regardless, if you are one of the people who left a comment asking for this patch in the past, congrats! [i]You won![/i] I genuinely hope you enjoy the fruits of your labour.