CORPSES ARE BEAUTIFUL
[i]Four precepts for believers who find beauty in death, memory in unburied bodies, and euphoria in rot.[/i]
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[b]Some colonists mourn the dead. Your believers appreciate them.[/b]
Decay is transformation. Corpses are evidence—proof that bodies worked, bled, existed. Each body observed leaves a lasting impression.
This mod adds the ideology precepts: [b]Celebrated[/b], [b]Obsessed[/b], [b]Unburied Friends Are Beautiful[/b], and [b]Rot Enthusiast[/b].
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PRECEPT MECHANICS
CELEBRATED – Stable Appreciation
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[*] [b]Buff:[/b] +2 mood (memory) per appreciated corpse
[*] [b]Duration:[/b] 24 hours
[*] [b]Max stacks:[/b] 20 (up to +40 mood)
[*] [b]Cooldown per corpse:[/b] 2 days (48h)
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[i]Manageable rotation, steady mood growth.[/i]
OBSESSED – Intense Collection
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[*] [b]Buff:[/b] +3 mood (memory) per appreciated corpse
[*] [b]Duration:[/b] 18 hours
[*] [b]Max stacks:[/b] 20 (up to +60 mood)
[*] [b]Cooldown per corpse:[/b] 2.5 days (60h)
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[i]Higher peak, demands larger corpse variety.[/i]
UNBURIED FRIENDS – Memorial Cycle
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[*] [b]Buff:[/b] +5 mood (memory) per unburied colonist/prisoner corpse
[*] [b]Duration:[/b] 3 days active (+0.5 days cooldown = 3.5 cycle)
[*] [b]Stacking:[/b] Non-stackable per pawn per corpse (periodic refresh)
[*] [b]Replaces:[/b] Vanilla negative "Colonist left unburied" thought
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[i]Turns grief into reverent appreciation. No more burial pressure.[/i]
ROT ENTHUSIAST – Scent of Decay
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[*] [b]Buff:[/b] +8 mood situational while exposed to rot stink
[*] [b]Effect:[/b] Inverts vanilla rot stink mood penalties only
[*] [b]Health:[/b] All rot-related illness risks remain unchanged
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[i]They inhale what others flee.[/i]
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COMPATIBILITY
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[*] RimWorld 1.6+ (Ideology DLC required)
[*] Harmony required
[*] Works with Biotech / Odyssey / Anomaly
[*] Coexists with vanilla "Corpses: Don't Care" , but you can also mix with other precepts.
[*] Safe to add mid-save (backup first!)
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⚠️ WARNING
[b]Your colony will smell. Refrigeration advised.[/b]
Corpse rotation becomes logistic gameplay. Neglect rotation and stacks decay.
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CHANGELOG (Highlights)
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[*] Removed deprecated "no corpses seen" deprivation system
[*] Adjusted UI text: mood numbers no longer duplicated in descriptions
[*] Added Rot Enthusiast: converts rot stink into +8 mood situational thought
[*] Unburied system now single-instance cyclical instead of stacking spam
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