Arkstar
Added ArkStar weapon that bounces and damages multiple enemies
Features
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[*] [b]Chain Attack:[/b] Ricochets to nearby targets within 7 tiles
[*] [b]Structure Damage:[/b] Can target and damage walls, buildings, and doors
[*] [b]Mechanoid Counter:[/b] Stuns mechanoids for 3 seconds on hit
[*] [b]Smart Probability:[/b] Ricochet chance decreases with each bounce (100% → 85% → 70%... → minimum 10%)
[*] [b]Skill Bonus:[/b] Higher shooting skill reduces probability decay rate
[*] [b]Safe for Experts:[/b] Shooting skill 10+ prevents friendly fire (enemies only)
[*] [b]Dangerous for Rookies:[/b] Low shooting skill can hit allies and even yourself!
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Stats
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[*] [b]Damage:[/b] 5 per hit (Cut type, scales with weapon quality)
[*] [b]Armor Penetration:[/b] 70% (excellent against heavily armored targets)
[*] [b]Range:[/b] 24 tiles
[*] [b]Cooldown:[/b] 3 seconds
[*] [b]Melee Damage:[/b] 16 (when used as melee weapon)
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Crafting
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[*] [b]Required Research:[/b] Smithing + Fabrication
[*] [b]Crafting Skill:[/b] 6
[*] [b]Materials:[/b] Steel×10, Plasteel×20, Component×5, Gold×2
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Recommended Use
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[*] [b]Best Against:[/b] Dense enemy groups, mechanoid raids
[*] [b]Avoid:[/b] 1v1 situations, scattered enemies
[*] [b]Tip:[/b] Train shooting skill to 10+ before using in combat!
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